Replay-derived match flow, timings, and composition.

Advanced match analysis

Irvâo vs MagoNero

Queue
Ranked 1v1 Supremacy
Map
Ghost Lake
Map Seed
18949
Duration
23:28
Patch
19.17020
Played
· 10 hours ago
Ghost Lake map preview
MapGhost Lake
Defeated
Irvâo Quetzalcoatl · Elo 769 -18
23:28 Match length
Winner
MagoNero Gaia · Elo 758 +18
51.6% win probability Pre-match · Irvâo favored · Upset win probability 48.4%
Key momentsIn match order
First pressure
3:46 Irvâo Warrior Priest trained
Fastest Classical
4:45* Irvâo Patecatl · estimated
Armory timing
5:49 Irvâo Armory
First extra TC
10:00 MagoNero Town Center
Market timing
14:18 MagoNero Market
Fastest Heroic
17:21* MagoNero Rheia · estimated
Fortress timing
17:34 MagoNero Palace

Irvâo

Quetzalcoatl · Blue
Loss 769 -18
EAPM
20.1
Favorite unit
Tlamanih Spearman
67 fielded
Total score
25,494
Military score
10,995
Economic score
12,360
Kills score
2,171
Units killed
76
Units lost
135
Buildings razed
0
Largest army
117
First expansion
14:59
Age path
PatecatlClassical · Research start 3:45
CoyolxauhquiHeroic · Research start 19:01
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Market economy5,400 total resource volume
Large army production117 military units
Largest Army Most Deaths Most Improvements

MagoNero

Gaia · Red
Win 758 +18
EAPM
36.2
Favorite unit
Destroyer
30 fielded
Total score
42,034
Military score
19,019
Economic score
20,168
Kills score
2,847
Units killed
134
Units lost
71
Buildings razed
9
Largest army
126
First expansion
10:00
Age path
OceanusClassical · Research start 4:30
RheiaHeroic · Research start 16:06
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling12 wall build events
Market economy10,600 total resource volume
Large army production126 military units
Highest Score Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

IrvâoMagoNero
Score
Total score MagoNero
25,49438%42,03462%
Military score MagoNero
10,99537%19,01963%
Economic score MagoNero
12,36038%20,16862%
Kills score MagoNero
2,17143%2,84757%
Combat and army
IrvâoMagoNero
76 Units killed 134
135 Units lost 71
0 Buildings razed 9
117 Largest army 126

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 16,000 total volume

Irvâo

Bought

No buys

Sold

Food1,400
Wood4,000
Total player market volume5,400

MagoNero

Bought

No buys

Sold

Food1,900
Wood8,700
Total player market volume10,600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Irvâo

Army · 117

Units

Tlamanih Spearman67
Coyote Warrior19
Tequihua Archer15
Warrior Priest8
Ocelotl Warrior5
Centzon Totochtin3

Technologies11 researched

Husbandry3:50
Hand Axe4:48
Pickaxe4:48
Plow5:55
Medium War Hut Soldiers9:48
Crenellations Aztec10:52
Ballistics11:25
Medium Nobles Hut Soldiers12:04
Heavy War Hut Soldiers20:32
Bow Saw21:41
Heavy Nobles Hut Soldiers22:03
Buildings 10 types
Farm29
House16
Calpulli10
Nobles Hut8
War Hut7
Temple2
Town Center2
Armory1
Market1
Sentry Tower1
God powers None invoked

No god powers recorded.

MagoNero

Army · 126

Units

Destroyer30
Arcus22
Contarius17
Murmillo15
Cheiroballista14
Katapeltes12
Turma11
Oracle4
Behemoth1

Technologies11 researched

Pickaxe0:57
Hand Axe0:57
Plow2:11
Medium Infantry9:00
Bow Saw9:08
Shaft Mine9:09
Medium Archers10:52
Copper Shields13:24
Copper Armor13:24
Copper Weapons13:25
Ballistics13:25
Buildings 12 types
Farm16
Wall12
Sentry Tower11
Manor8
Palace5
Counter Barracks3
Military Barracks3
Town Center3
Armory1
Economic Guild1
Market1
Temple1
God powers 8 invoked
Carnivora4
Gaia Forest4