Advanced match analysis
Resign Now vs SanePaduas
- Queue
- Ranked 1v1 Deathmatch
- Map
- Steppe
- Map Seed
- 15334
- Duration
- 11:27
- Patch
- 19.17020
- Played
- · 10 hours ago
Defeated
Resign Now
Kronos · Elo 1085 -19
11:27
Match length
Winner
SanePaduas
Poseidon · Elo 1092 +57
49.0% win probability
Pre-match · SanePaduas favored
win probability 51.0%
Key momentsIn match order
Resign Now
Kronos · Blue- EAPM
- 25.1
- Favorite unit
- —
- Total score
- 56,979
- Military score
- 26,475
- Economic score
- 19,896
- Kills score
- 10,608
- Units killed
- 371
- Units lost
- 410
- Buildings razed
- 3
- Largest army
- 0
- First expansion
- 1:55
Age path
PrometheusClassical · Est. start 1:04
RheiaHeroic · Est. start 2:04
HeliosMythic · Est. start 3:19
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Fast MythicMythic completed by 12:00.
Multi-TC boom4 expansion build events
Largest Army
Most Deaths
Most Improvements
Most Resources
SanePaduas
Poseidon · Red- EAPM
- 40.0
- Favorite unit
- Theseus 5 fielded
- Total score
- 69,632
- Military score
- 37,535
- Economic score
- 17,531
- Kills score
- 14,616
- Units killed
- 411
- Units lost
- 371
- Buildings razed
- 37
- Largest army
- 12
- First expansion
- 1:09
Age path
AresClassical · Est. start 1:07
AphroditeHeroic · Est. start 2:07
ArtemisMythic · Est. start 3:22
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Fast MythicMythic completed by 12:00.
Multi-TC boom3 expansion build events
Highest Score
Most Kills
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Resign NowSanePaduas
Score
Combat and army
Resign NowSanePaduas
371
Units killed
411
410
Units lost
371
3
Buildings razed
37
0
Largest army
12
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
Resign Now
Army · 0Units
No military units recorded.
Technologies0 researched
No key technologies recorded.
Buildings ›9 types
God powers ›3 invoked
SanePaduas
Army · 12Units
Technologies0 researched
No key technologies recorded.