Replay-derived match flow, timings, and composition.

Advanced match analysis

Suuuh_K_Gypt vs Xlx Fire

Queue
Ranked 1v1 Supremacy
Map
Blue Lagoon
Map Seed
18090
Duration
0:26
Patch
19.17020
Played
· 10 hours ago
Blue Lagoon map preview
MapBlue Lagoon
Winner
Suuuh_K_Gypt Susanoo · Elo 438 +18
0:26 Match length
Defeated
Xlx Fire Thor · Elo 443 -18
49.3% win probability Pre-match · Xlx Fire favored · Upset win probability 50.7%

Suuuh_K_Gypt

Susanoo · Blue
Win 438 +18
EAPM
69.5
Total score
2,565
Military score
1,065
Economic score
1,500
Kills score
0
Units killed
0
Units lost
0
Buildings razed
0
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

Xlx Fire

Thor · Red
Loss 443 -18
EAPM
13.9
Total score
2,403
Military score
1,020
Economic score
1,383
Kills score
0
Units killed
0
Units lost
0
Buildings razed
0
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Suuuh_K_GyptXlx Fire
Score
Total score Suuuh_K_Gypt
2,56552%2,40348%
Military score Suuuh_K_Gypt
1,06551%1,02049%
Economic score Suuuh_K_Gypt
1,50052%1,38348%
Kills score Even
Combat and army
Suuuh_K_GyptXlx Fire
0 Units killed 0
0 Units lost 0
0 Buildings razed 0
0 Largest army 0

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Suuuh_K_Gypt

Army · 0

Units

No military units recorded.

Technologies0 researched

No key technologies recorded.

Buildings 2 types
Shrine Japanese1
Watermill1
God powers None invoked

No god powers recorded.

Xlx Fire

Army · 0

Units

No military units recorded.

Technologies0 researched

No key technologies recorded.

Buildings 0 types

No buildings recorded.

God powers None invoked

No god powers recorded.