Advanced match analysis
ForcedMarrow518 + LEONAY3148 + HappyJhon vs Elenchus + Cabralgabriel + LokiYan
- Queue
- Ranked 3v3 Supremacy
- Map
- Blue Lagoon
- Map Seed
- 4775
- Duration
- 36:57
- Patch
- 19.17020
- Played
- · 14 hours ago
Defeat
Team Elo 785
ForcedMarrow518
Freyr · Elo 751 -5
LEONAY3148
Loki · Elo 834 -7
HappyJhon
Poseidon · Elo 769 -5
36:57
Match length
Victory
Team Elo 1064
Elenchus
Tsukuyomi · Elo 1076 +5
Cabralgabriel
Poseidon · Elo 1026 +26
LokiYan
Freyr · Elo 1089 +5
16.7% win probability
Pre-match · Elenchus + Cabralgabriel + LokiYan favored
win probability 83.3%
Key momentsIn match order
ForcedMarrow518
Freyr · Blue · Team 1- EAPM
- 33.2
- Favorite unit
- Berserk 333 fielded
- Total score
- 29,072
- Military score
- 16,218
- Economic score
- 9,751
- Kills score
- 3,103
- Units killed
- 103
- Units lost
- 153
- Buildings razed
- 4
- Largest army
- 872
- First expansion
- 15:58
Age path
FreyjaClassical · Research start 4:35
AegirHeroic · Research start 21:04
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Market economy5,200 total resource volume
Large army production872 military units
No post-game awards
Elenchus
Tsukuyomi · Red · Team 2- EAPM
- 25.6
- Favorite unit
- Samurai 57 fielded
- Total score
- 115,851
- Military score
- 52,768
- Economic score
- 43,994
- Kills score
- 19,140
- Units killed
- 686
- Units lost
- 296
- Buildings razed
- 30
- Largest army
- 255
- First expansion
- 6:48
Age path
Ame No UzumeClassical · Est. start 3:30
HachimanHeroic · Est. start 9:16
OkuninushiMythic · Est. start 18:18
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom4 expansion build events
Heavy walling10 wall build events
Large army production255 military units
Highest Score
Most Improvements
Most Kills
Most Resources
LEONAY3148
Loki · Yellow · Team 1- EAPM
- 24.9
- Favorite unit
- Hersir 82 fielded
- Total score
- 64,813
- Military score
- 18,750
- Economic score
- 33,881
- Kills score
- 12,226
- Units killed
- 413
- Units lost
- 538
- Buildings razed
- 31
- Largest army
- 354
- First expansion
- 5:22
Age path
HeimdallClassical · Est. start 3:03
BragiHeroic · Est. start 12:18
TyrMythic · Est. start 17:21
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom4 expansion build events
Large army production354 military units
Largest Army
Cabralgabriel
Poseidon · Green · Team 2- EAPM
- 20.2
- Favorite unit
- Hoplite 91 fielded
- Total score
- 36,666
- Military score
- 12,928
- Economic score
- 22,441
- Kills score
- 1,319
- Units killed
- 55
- Units lost
- 143
- Buildings razed
- 6
- Largest army
- 164
- First expansion
- —
Age path
HermesClassical · Research start 5:13
DionysusHeroic · Research start 17:15
ArtemisMythic · Research start 33:08
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling18 wall build events
Market economy23,800 total resource volume
Large army production164 military units
No post-game awards
HappyJhon
Poseidon · Cyan · Team 1- EAPM
- 20.7
- Favorite unit
- Hypaspist 18 fielded
- Total score
- 30,969
- Military score
- 12,650
- Economic score
- 11,119
- Kills score
- 7,220
- Units killed
- 177
- Units lost
- 570
- Buildings razed
- 9
- Largest army
- 107
- First expansion
- 7:01
Age path
AresClassical · Research start 3:18
DionysusHeroic · Research start 7:41
ArtemisMythic · Research start 27:16
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom4 expansion build events
Market economy5,000 total resource volume
Large army production107 military units
Most Deaths
Most Titan Kills
LokiYan
Freyr · Pink · Team 2- EAPM
- 28.4
- Favorite unit
- Berserk 70 fielded
- Total score
- 94,590
- Military score
- 46,020
- Economic score
- 33,172
- Kills score
- 15,428
- Units killed
- 480
- Units lost
- 268
- Buildings razed
- 98
- Largest army
- 329
- First expansion
- 10:55
Age path
UllrClassical · Est. start 4:13
AegirHeroic · Research start 10:29
VidarMythic · Est. start 17:49
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom13 expansion build events
Heavy walling30 wall build events
Market economy300 total resource volume
Large army production329 military units
No post-game awards
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
ForcedMarrow518ElenchusLEONAY3148CabralgabrielHappyJhonLokiYan
Score composition
MilitaryEconomyKills score
ForcedMarrow518
29,072
Elenchus
115,851
LEONAY3148
64,813
Cabralgabriel
36,666
HappyJhon
30,969
LokiYan
94,590
Units killed vs lost
KilledLost
ForcedMarrow518
103 / 153
Elenchus
686 / 296
LEONAY3148
413 / 538
Cabralgabriel
55 / 143
HappyJhon
177 / 570
LokiYan
480 / 268
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 34,300 total volume›
ForcedMarrow518
Bought
Sold
Total player market volume5,200
Elenchus
Bought
No buys
Sold
No sells
Total player market volume0
LEONAY3148
Bought
No buys
Sold
No sells
Total player market volume0
Cabralgabriel
Bought
No buys
Sold
Total player market volume23,800
HappyJhon
Bought
No buys
Sold
Total player market volume5,000
LokiYan
Bought
No buys
Sold
Total player market volume300
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
ForcedMarrow518
Army · 872Units
Technologies14 researched
Buildings ›12 types
God powers ›3 invoked
Elenchus
Army · 255Units
Technologies12 researched · 4 pre-queued
Buildings ›16 types
God powers ›8 invoked
LEONAY3148
Army · 354Units
Technologies15 researched · 6 pre-queued
Buildings ›11 types
God powers ›5 invoked
Cabralgabriel
Army · 164Units
Technologies11 researched
Buildings ›13 types
God powers ›None invoked
No god powers recorded.