Advanced match analysis
Gorion's Ward vs Cabral
- Queue
- Ranked 1v1 Supremacy
- Map
- Oasis
- Map Seed
- 28927
- Duration
- 1:02:46
- Patch
- 19.17020
- Played
- · 10 hours ago
Winner
Gorion's Ward
Demeter · Elo 1522 +21
1:02:46
Match length
Defeated
Cabral
Thor · Elo 1583 -21
41.3% win probability
Pre-match · Cabral favored · Upset
win probability 58.7%
Key momentsIn match order
Gorion's Ward
Demeter · Blue- EAPM
- 114.2
- Favorite unit
- Hoplite 482 fielded
- Total score
- 133,121
- Military score
- 50,766
- Economic score
- 39,529
- Kills score
- 42,826
- Units killed
- 1,269
- Units lost
- 939
- Buildings razed
- 171
- Largest army
- 943
- First expansion
- 5:46
Age path
PanClassical · Est. start 3:20
HestiaHeroic · Est. start 12:55
PersephoneMythic · Est. start 18:22
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom10 expansion build events
Heavy walling166 wall build events
Market economy37,900 total resource volume
Large army production943 military units
Highest Score
Largest Army
Most Kills
Cabral
Thor · Red- EAPM
- 63.0
- Favorite unit
- Huskarl 253 fielded
- Total score
- 99,246
- Military score
- 30,689
- Economic score
- 39,304
- Kills score
- 29,253
- Units killed
- 940
- Units lost
- 1,282
- Buildings razed
- 100
- Largest army
- 1,157
- First expansion
- 7:47
Age path
FreyjaClassical · Research start 3:32
BragiHeroic · Est. start 9:51
TyrMythic · Est. start 16:54
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom13 expansion build events
Heavy walling41 wall build events
Market economy14,000 total resource volume
Large army production1,157 military units
Most Deaths
Most Improvements
Most Resources
Most Titan Kills
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Gorion's WardCabral
Score
Combat and army
Gorion's WardCabral
1,269
Units killed
940
939
Units lost
1,282
171
Buildings razed
100
943
Largest army
1,157
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 51,900 total volume›
Gorion's Ward
Bought
Sold
Total player market volume37,900
Cabral
Bought
Sold
Total player market volume14,000
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
Gorion's Ward
Army · 943Units
Harpy Myth31