Replay-derived match flow, timings, and composition.

Advanced match analysis

[KeeN]Pegasus vs BeAcH_PaRtY

Queue
Ranked 1v1 Supremacy
Map
Valley Of Kings
Map Seed
20922
Duration
11:52
Patch
19.17020
Played
· 7 hours ago
Valley Of Kings map preview
MapValley Of Kings
Winner
[KeeN]Pegasus Zeus · Elo 2320 +4
11:52 Match length
Defeated
BeAcH_PaRtY Thor · Elo 1973 -4
88.1% win probability Pre-match · [KeeN]Pegasus favored win probability 11.9%
Key momentsIn match order
Armory timing
0:08 BeAcH_PaRtY Dwarven Armory
First pressure
3:29 BeAcH_PaRtY Hersir trained
Fastest Classical
3:51* [KeeN]Pegasus Hermes · estimated

[KeeN]Pegasus

Zeus · Blue
Win 2320 +4
EAPM
84.2
Favorite unit
Centaur
19 fielded
Total score
14,673
Military score
7,760
Economic score
6,561
Kills score
352
Units killed
13
Units lost
2
Buildings razed
5
Largest army
37
First expansion
—
Age path
HermesClassical · Est. start 2:51
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling11 wall build events
Highest Score Largest Army Most Kills Most Resources

BeAcH_PaRtY

Thor · Red
Loss 1973 -4
EAPM
68.6
Favorite unit
Hersir
10 fielded
Total score
12,042
Military score
6,051
Economic score
5,961
Kills score
30
Units killed
1
Units lost
13
Buildings razed
0
Largest army
21
First expansion
—
Age path
FreyjaClassical · Est. start 3:35
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling28 wall build events
Most Deaths Most Improvements

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

[KeeN]PegasusBeAcH_PaRtY
Score
Total score [KeeN]Pegasus
14,67355%12,04245%
Military score [KeeN]Pegasus
7,76056%6,05144%
Economic score [KeeN]Pegasus
6,56152%5,96148%
Kills score [KeeN]Pegasus
35292%
Combat and army
[KeeN]PegasusBeAcH_PaRtY
13 Units killed 1
2 Units lost 13
5 Buildings razed 0
37 Largest army 21

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

[KeeN]Pegasus

Army · 37

Units

Centaur19
Hippeus16
Heracles1
Jason1

Technologies1 researched · 3 pre-queued

HusbandryPre-queued · 6:46
Hand AxePre-queued · 7:22
PickaxePre-queued · 7:22
Medium Cavalry8:52
Buildings 6 types
House13
Wall11
Storehouse3
Granary2
Stable2
Temple2
God powers 1 invoked
Bolt1

BeAcH_PaRtY

Army · 21

Units

Hersir10
Raiding Cavalry8
Valkyrie3

Technologies5 researched · 2 pre-queued

Copper Armor0:50
Copper ShieldsPre-queued · 3:39
Copper Weapons4:40
Pickaxe5:59
Hand Axe8:06
Husbandry8:07
Medium CavalryPre-queued · 10:44
Buildings 6 types
Wall28
House8
Ox Cart Building5
Great Hall2
Temple2
Dwarven Armory1
God powers 1 invoked
Dwarven Mine1