Replay-derived match flow, timings, and composition.

Advanced match analysis

uniformburrito vs tionelson

Queue
Ranked 1v1 Supremacy
Map
Alfheim
Map Seed
28120
Duration
24:13
Patch
19.17020
Played
· 1 day ago
Alfheim map preview
MapAlfheim
Winner
uniformburrito Oranos · Elo 1135 +16
24:13 Match length
Defeated
tionelson Isis · Elo 1105 -16
54.3% win probability Pre-match · uniformburrito favored win probability 45.7%
Key momentsIn match order
Fastest Classical
3:30* uniformburrito Prometheus · estimated
First pressure
4:28 uniformburrito Military Barracks
First extra TC
5:27 tionelson Town Center
Armory timing
5:44 tionelson Armory
Fastest Heroic
10:26* tionelson Sobek · estimated
Fortress timing
11:45 tionelson Migdol Stronghold
Fastest Mythic
17:49* tionelson Thoth · estimated
Market timing
22:39 uniformburrito Market

uniformburrito

Oranos · Blue
Win 1135 +16
EAPM
25.4
Favorite unit
Contarius
41 fielded
Total score
47,918
Military score
16,767
Economic score
26,980
Kills score
4,171
Units killed
116
Units lost
153
Buildings razed
69
Largest army
158
First expansion
8:39
Age path
PrometheusClassical · Est. start 2:30
HyperionHeroic · Est. start 9:38
HeliosMythic · Timing unavailable
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Large army production158 military units
Highest Score Largest Army Most Deaths Most Resources

tionelson

Isis · Red
Loss 1105 -16
EAPM
27.9
Favorite unit
Camel Rider
30 fielded
Total score
32,594
Military score
13,373
Economic score
14,921
Kills score
4,328
Units killed
153
Units lost
118
Buildings razed
6
Largest army
72
First expansion
5:27
Age path
AnubisClassical · Research start 3:42
SobekHeroic · Research start 9:11
ThothMythic · Research start 15:49
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom3 expansion build events
Heavy walling17 wall build events
Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

uniformburritotionelson
Score
Total score uniformburrito
47,91860%32,59440%
Military score uniformburrito
16,76756%13,37344%
Economic score uniformburrito
26,98064%14,92136%
Kills score tionelson
4,17149%4,32851%
Combat and army
uniformburritotionelson
116 Units killed 153
153 Units lost 118
69 Buildings razed 6
158 Largest army 72

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

uniformburrito

Army · 158

Units

Contarius41
Katapeltes39
Destroyer25
Murmillo19
Promethean18
Arcus7
Oracle3
Cheiroballista2
Satyr2
Turma2

Technologies9 researched · 9 pre-queued

Pickaxe5:00
Husbandry7:19
Copper WeaponsPre-queued · 8:48
Copper ArmorPre-queued · 8:49
Copper ShieldsPre-queued · 8:49
Medium InfantryPre-queued · 8:57
Hand AxePre-queued · 9:14
Plow13:29
Bronze Weapons14:25
Bronze Shields14:26
Bronze ArmorPre-queued · 14:27
Bow SawPre-queued · 14:51
Shaft MinePre-queued · 14:51
Heavy InfantryPre-queued · 15:07
Medium Archers16:01
Ballistics16:18
Heavy Archers19:04
Heavy Cavalry21:29
Buildings 12 types
Farm21
Military Barracks9
Manor8
Wall5
Counter Barracks3
Town Center3
Market2
Sky Passage2
Armory1
Economic Guild1
Palace1
Temple1
God powers 15 invoked
Valor12
Shockwave2
Chaos1

tionelson

Army · 72

Units

Camel Rider30
Chariot Archer20
Petsuchos10
Mercenary8
Catapult4

Technologies14 researched · 1 pre-queued

PickaxePre-queued · 1:05
Copper Shields8:08
Husbandry8:28
Plow9:14
Shaft Mine15:13
Heavy Chariot Archers18:01
Heavy Camel Riders18:11
Ballistics18:21
Copper Weapons18:22
Copper Armor18:22
Champion Camel Riders19:04
Champion Chariot Archers19:04
Bronze Weapons21:51
Bronze Armor21:51
Bronze Shields22:50
Buildings 15 types
House42
Wall17
Obelisk16
Farm8
Granary8
Mining Camp6
Town Center3
Lumber Camp2
Migdol Stronghold2
Temple2
Armory1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
God powers 4 invoked
Locust Swarm1
Meteor1
Plague Of Serpents1
Prosperity1