Replay-derived match flow, timings, and composition.

Advanced match analysis

DCVN_RTS vs MessWiththeHonkyougettheBonk

Queue
Ranked 1v1 Supremacy
Map
Nile Shallows
Map Seed
31745
Duration
20:41
Patch
19.17020
Played
· 17 hours ago
Nile Shallows map preview
MapNile Shallows
Winner
DCVN_RTS Thor · Elo 1832 +6
20:41 Match length
Defeated
MessWiththeHonkyougettheBonk Quetzalcoatl · Elo 1552 -6
83.4% win probability Pre-match · DCVN_RTS favored win probability 16.6%
Key momentsIn match order
First pressure
1:25 DCVN_RTS Hersir trained
Fastest Classical
4:21* DCVN_RTS Freyja · estimated
Armory timing
5:21 MessWiththeHonkyougettheBonk Armory
Fastest Heroic
8:06* MessWiththeHonkyougettheBonk Coatlicue · estimated
First extra TC
16:02 DCVN_RTS Town Center
Market timing
18:56 DCVN_RTS Market

DCVN_RTS

Thor · Blue
Win 1832 +6
EAPM
79.5
Favorite unit
Throwing Axeman
44 fielded
Total score
32,263
Military score
12,867
Economic score
16,665
Kills score
2,731
Units killed
87
Units lost
64
Buildings razed
0
Largest army
111
First expansion
16:02
Age path
FreyjaClassical · Research start 3:21
BragiHeroic · Est. start 17:51
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Market economy700 total resource volume
Large army production111 military units
Highest Score Largest Army Most Kills Most Resources

MessWiththeHonkyougettheBonk

Quetzalcoatl · Red
Loss 1552 -6
EAPM
63.8
Favorite unit
Ocelotl Warrior
100 fielded
Total score
21,860
Military score
9,402
Economic score
10,524
Kills score
1,934
Units killed
64
Units lost
93
Buildings razed
4
Largest army
223
First expansion
—
Age path
PatecatlClassical · Est. start 3:43
CoatlicueHeroic · Est. start 6:51
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling20 wall build events
Large army production223 military units
Most Deaths Most Improvements

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

DCVN_RTSMessWiththeHonkyougettheBonk
Score
Total score DCVN_RTS
32,26360%21,86040%
Military score DCVN_RTS
12,86758%9,40242%
Economic score DCVN_RTS
16,66561%10,52439%
Kills score DCVN_RTS
2,73159%1,93441%
Combat and army
DCVN_RTSMessWiththeHonkyougettheBonk
87 Units killed 64
64 Units lost 93
0 Buildings razed 4
111 Largest army 223

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 700 total volume

DCVN_RTS

Bought

Food700

Sold

No sells

Total player market volume700

MessWiththeHonkyougettheBonk

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

DCVN_RTS

Army · 111

Units

Throwing Axeman44
Raiding Cavalry41
Hersir18
Valkyrie8

Technologies13 researched

Medium Cavalry8:41
Pickaxe12:05
Medium Infantry13:13
Copper Weapons14:00
Copper Armor14:00
Copper Shields14:34
Bronze Weapons15:28
Bronze Armor15:28
Hand Axe16:13
Plow16:18
Iron Weapons16:46
Bronze Shields17:25
Iron Armor18:58
Buildings 9 types
House16
Farm12
Ox Cart Building7
Longhouse5
Great Hall4
Town Center3
Dwarven Armory1
Market1
Temple1
God powers 1 invoked
Flaming Weapons1

MessWiththeHonkyougettheBonk

Army · 223

Units

Ocelotl Warrior100
Eagle Warrior98
Warrior Priest17
Ayotochtli6
Coyote Warrior2

Technologies5 researched · 4 pre-queued

Pickaxe3:48
Crenellations Aztec7:46
Husbandry8:10
Medium Nobles Hut SoldiersPre-queued · 9:56
BallisticsPre-queued · 10:43
Heavy Nobles Hut SoldiersPre-queued · 12:10
PlowPre-queued · 15:59
Hand Axe17:41
Shaft Mine19:13
Buildings 7 types
House22
Wall20
Farm9
Calpulli8
Nobles Hut6
Armory1
Temple1
God powers 3 invoked
Agave Bloom1
Earth Monster1
Tailwind1