Advanced match analysis
muhammadalkhayer vs T1MoN
- Queue
- Ranked 1v1 Supremacy
- Map
- Mirage
- Map Seed
- 2344
- Duration
- 25:48
- Patch
- 19.17020
- Played
- · 1 day ago
Defeated
muhammadalkhayer
Nuwa · Elo 921 -20
25:48
Match length
Winner
T1MoN
Demeter · Elo 877 +20
56.3% win probability
Pre-match · muhammadalkhayer favored · Upset
win probability 43.7%
Key momentsIn match order
muhammadalkhayer
Nuwa · Blue- EAPM
- 27.2
- Favorite unit
- Wuzu Javelineer 73 fielded
- Total score
- 29,452
- Military score
- 11,895
- Economic score
- 15,296
- Kills score
- 2,261
- Units killed
- 67
- Units lost
- 177
- Buildings razed
- 2
- Largest army
- 127
- First expansion
- 4:46
Age path
XuannuClassical · Est. start 3:48
GoumangHeroic · Est. start 11:23
GonggongMythic · Research start 19:15
Opening read
Multi-TC boom3 expansion build events
Water commitment1 dock build events
Large army production127 military units
Most Deaths
Most Improvements
Most Resources
T1MoN
Demeter · Red- EAPM
- 45.0
- Favorite unit
- Toxotes 42 fielded
- Total score
- 37,714
- Military score
- 13,665
- Economic score
- 18,139
- Kills score
- 6,054
- Units killed
- 172
- Units lost
- 68
- Buildings razed
- 23
- Largest army
- 106
- First expansion
- 6:21
Age path
PanClassical · Research start 2:57
HestiaHeroic · Research start 8:33
PersephoneMythic · Research start 18:06
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment1 dock build events
Large army production106 military units
Highest Score
Largest Army
Most Kills
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
muhammadalkhayerT1MoN
Score
Combat and army
muhammadalkhayerT1MoN
67
Units killed
172
177
Units lost
68
2
Buildings razed
23
127
Largest army
106
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
muhammadalkhayer
Army · 127Units
Technologies0 researched · 13 pre-queued
Buildings ›11 types
God powers ›3 invoked
T1MoN
Army · 106Units
Lykaon Villager1