Advanced match analysis
FADINHA ❤ vs AlvaroMB5
- Queue
- Ranked 1v1 Supremacy
- Map
- Oasis
- Map Seed
- 14132
- Duration
- 13:50
- Patch
- 19.17020
- Played
- · 1 day ago
Winner
FADINHA ❤
Gaia · Elo 1309 +17
13:50
Match length
Defeated
AlvaroMB5
Tsukuyomi · Elo 1293 -17
52.3% win probability
Pre-match · FADINHA ❤ favored
win probability 47.7%
Key momentsIn match order
FADINHA ❤
Gaia · Pink- EAPM
- 79.1
- Favorite unit
- Arcus 29 fielded
- Total score
- 21,806
- Military score
- 10,506
- Economic score
- 10,491
- Kills score
- 809
- Units killed
- 15
- Units lost
- 8
- Buildings razed
- 10
- Largest army
- 64
- First expansion
- —
Age path
LetoClassical · Est. start 2:51
RheiaHeroic · Research start 8:26
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
AlvaroMB5
Tsukuyomi · Cyan- EAPM
- 40.4
- Favorite unit
- Naginata Rider 5 fielded
- Total score
- 17,198
- Military score
- 5,185
- Economic score
- 11,775
- Kills score
- 238
- Units killed
- 8
- Units lost
- 14
- Buildings razed
- 0
- Largest army
- 17
- First expansion
- 4:37
Age path
Inari OkamiClassical · Est. start 3:12
HachimanHeroic · Est. start 8:42
MythicNot reached
Opening read
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Market economy200 total resource volume
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
FADINHA ❤AlvaroMB5
Score
Combat and army
FADINHA ❤AlvaroMB5
15
Units killed
8
8
Units lost
14
10
Buildings razed
0
64
Largest army
17
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 200 total volume›
FADINHA ❤
Bought
No buys
Sold
No sells
Total player market volume0
AlvaroMB5
Bought
Sold
No sells
Total player market volume200
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.