Advanced match analysis
DussanJuez vs Konstantinos309
- Queue
- Ranked 1v1 Supremacy
- Map
- Anatolia
- Map Seed
- 3323
- Duration
- 23:58
- Patch
- 19.17020
- Played
- · 1 day ago
Defeated
DussanJuez
Poseidon · Elo 814 -14
23:58
Match length
Winner
Konstantinos309
Zeus · Elo 885 +14
39.9% win probability
Pre-match · Konstantinos309 favored
win probability 60.1%
Key momentsIn match order
DussanJuez
Poseidon · Blue- EAPM
- 20.2
- Favorite unit
- Hippeus 91 fielded
- Total score
- 21,081
- Military score
- 7,885
- Economic score
- 10,148
- Kills score
- 3,048
- Units killed
- 114
- Units lost
- 185
- Buildings razed
- 4
- Largest army
- 215
- First expansion
- —
Age path
HermesClassical · Research start 3:31
DionysusHeroic · Research start 19:10
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production215 military units
Largest Army
Most Deaths
Konstantinos309
Zeus · Grey- EAPM
- 27.7
- Favorite unit
- Hoplite 43 fielded
- Total score
- 44,185
- Military score
- 13,870
- Economic score
- 25,780
- Kills score
- 4,535
- Units killed
- 184
- Units lost
- 115
- Buildings razed
- 3
- Largest army
- 118
- First expansion
- 7:30
Age path
AthenaClassical · Research start 4:03
ApolloHeroic · Research start 19:27
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Water commitment3 dock build events
Market economy1,700 total resource volume
Large army production118 military units
Highest Score
Most Improvements
Most Kills
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
DussanJuezKonstantinos309
Score
Combat and army
DussanJuezKonstantinos309
114
Units killed
184
185
Units lost
115
4
Buildings razed
3
215
Largest army
118
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,700 total volume›
DussanJuez
Bought
No buys
Sold
No sells
Total player market volume0
Konstantinos309
Bought
Sold
Total player market volume1,700
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.