Replay-derived match flow, timings, and composition.

Advanced match analysis

Lionized vs Zugga

Queue
Ranked 1v1 Supremacy
Map
Mirage
Map Seed
28262
Duration
14:12
Patch
19.17020
Played
· 8 hours ago
Mirage map preview
MapMirage
Winner
Lionized Ra · Elo 1084 +14
14:12 Match length
Defeated
Zugga Kronos · Elo 1022 -14
58.8% win probability Pre-match · Lionized favored win probability 41.2%
Key momentsIn match order
Fastest Classical
3:44* Zugga Prometheus · estimated
First extra TC
5:04 Zugga Town Center
First pressure
6:32 Lionized Barracks
Armory timing
6:45 Zugga Armory
Market timing
10:07 Lionized Market
Fastest Heroic
11:40* Lionized Sekhmet · estimated

Lionized

Ra · Blue
Win 1084 +14
EAPM
28.4
Favorite unit
Slinger
14 fielded
Total score
18,932
Military score
6,721
Economic score
11,292
Kills score
919
Units killed
32
Units lost
26
Buildings razed
0
Largest army
34
First expansion
6:26
Age path
PtahClassical · Est. start 3:50
SekhmetHeroic · Est. start 10:25
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Heavy walling17 wall build events
Water commitment4 dock build events
Market economy400 total resource volume
Highest Score Largest Army Most Improvements Most Kills

Zugga

Kronos · Red
Loss 1022 -14
EAPM
19.6
Favorite unit
Turma
31 fielded
Total score
16,970
Military score
6,735
Economic score
9,737
Kills score
498
Units killed
26
Units lost
32
Buildings razed
4
Largest army
61
First expansion
5:04
Age path
PrometheusClassical · Research start 2:44
HeroicNot reached
MythicNot reached
Opening read
Water commitment1 dock build events
Most Deaths Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

LionizedZugga
Score
Total score Lionized
18,93253%16,97047%
Military score Zugga
6,72150%6,73550%
Economic score Lionized
11,29254%9,73746%
Kills score Lionized
91965%49835%
Combat and army
LionizedZugga
32 Units killed 26
26 Units lost 32
0 Buildings razed 4
34 Largest army 61

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 400 total volume

Lionized

Bought

Food200

Sold

Wood200
Total player market volume400

Zugga

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Lionized

Army · 34

Units

Slinger14
Axeman10
Spearman10

Technologies2 researched · 6 pre-queued

PickaxePre-queued · 5:57
Medium Spearmen7:55
Medium Axemen7:55
Medium SlingersPre-queued · 12:52
Copper ShieldsPre-queued · 12:54
Copper ArmorPre-queued · 12:54
Copper WeaponsPre-queued · 12:54
BallisticsPre-queued · 12:56
Buildings 17 types
Wall17
House16
Obelisk9
Farm6
Barracks5
Mining Camp5
Dock4
Market4
Armory3
Granary3
Lumber Camp2
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
Town Center1
God powers 1 invoked
Citadel1

Zugga

Army · 61

Units

Turma31
Cheiroballista21
Katapeltes9

Technologies8 researched

Hand Axe3:51
Pickaxe3:52
Ballistics8:17
Medium Archers9:04
Copper Weapons12:02
Copper Armor12:02
Copper Shields12:04
Medium Infantry12:32
Buildings 7 types
Manor5
Counter Barracks3
Armory1
Dock1
Economic Guild1
Temple1
Town Center1
God powers 7 invoked
Valor6
Deconstruction1