Replay-derived match flow, timings, and composition.

Advanced match analysis

mrtdmrhn vs ilovepancakes

Queue
Ranked 1v1 Supremacy
Map
Anatolia
Map Seed
14181
Duration
22:55
Patch
19.17020
Played
· 8 hours ago
Anatolia map preview
MapAnatolia
Defeated
mrtdmrhn Tsukuyomi · Elo 1044 -12
22:55 Match length
Winner
ilovepancakes Loki · Elo 1146 +12
35.7% win probability Pre-match · ilovepancakes favored win probability 64.3%
Key momentsIn match order
First pressure
3:38 ilovepancakes Hersir trained
Fastest Classical
5:02* ilovepancakes Heimdall · estimated
Armory timing
6:45 mrtdmrhn Armory
First extra TC
8:44 mrtdmrhn Town Center
Fastest Heroic
9:12* mrtdmrhn Fujin · estimated
Market timing
12:36 mrtdmrhn Market
Fortress timing
12:53 ilovepancakes Hill Fort
Fastest Mythic
17:37* mrtdmrhn Okuninushi · estimated

mrtdmrhn

Tsukuyomi · Blue
Loss 1044 -12
EAPM
20.0
Favorite unit
Yumi Horse Archer
30 fielded
Total score
15,319
Military score
4,950
Economic score
8,318
Kills score
2,051
Units killed
59
Units lost
234
Buildings razed
9
Largest army
79
First expansion
8:44
Age path
Inari OkamiClassical · Research start 4:41
FujinHeroic · Est. start 8:15
OkuninushiMythic · Est. start 16:07
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy800 total resource volume
Most Deaths

ilovepancakes

Loki · Red
Win 1146 +12
EAPM
58.5
Favorite unit
Hirdman
86 fielded
Total score
55,620
Military score
24,076
Economic score
25,490
Kills score
6,259
Units killed
223
Units lost
67
Buildings razed
44
Largest army
148
First expansion
12:12
Age path
HeimdallClassical · Est. start 4:02
BragiHeroic · Est. start 12:02
HelMythic · Est. start 16:42
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom3 expansion build events
Heavy walling15 wall build events
Water commitment6 dock build events
Large army production148 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

mrtdmrhnilovepancakes
Score
Total score ilovepancakes
15,31955,62078%
Military score ilovepancakes
4,95024,07683%
Economic score ilovepancakes
8,31825%25,49075%
Kills score ilovepancakes
2,05125%6,25975%
Combat and army
mrtdmrhnilovepancakes
59 Units killed 223
234 Units lost 67
9 Buildings razed 44
79 Largest army 148

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 800 total volume

mrtdmrhn

Bought

Food800

Sold

No sells

Total player market volume800

ilovepancakes

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

mrtdmrhn

Army · 79

Units

Yumi Horse Archer30
Naginata Rider17
Yari Spearman15
Oyumi6
Yumi Archer5
Bushi4
Kitsune2

Technologies5 researched · 5 pre-queued

Husbandry0:39
Hand Axe4:24
PickaxePre-queued · 4:27
Copper WeaponsPre-queued · 7:17
Copper ArmorPre-queued · 7:18
Copper ShieldsPre-queued · 7:18
BallisticsPre-queued · 7:18
Plow12:25
Heavy Stable Soldiers15:18
Heavy Guardhouse Soldiers16:49
Buildings 13 types
Farm25
House24
Stable Japanese10
Guardhouse4
Mining Camp Japanese4
Watermill4
Castle3
Dojo3
Shrine Japanese3
Market2
Town Center2
Armory1
Temple1
God powers 4 invoked
Smiting Gust2
New Moon1
Swampland1

ilovepancakes

Army · 148

Units

Hirdman86
Raiding Cavalry28
Einheri12
Hersir7
Portable Ram7
Berserk2
Dreki2
Longboat2
Battle Boar1
Throwing Axeman1

Technologies16 researched

Hand Axe5:09
Pickaxe8:27
Medium Infantry9:56
Copper Weapons12:33
Copper Armor12:33
Copper Shields12:34
Shaft Mine13:11
Heavy Infantry14:13
Bronze Armor15:07
Bronze Shields15:07
Bronze Weapons15:07
Champion Infantry19:52
Iron Shields19:56
Iron Armor19:56
Iron Weapons19:57
Bow Saw20:18
Buildings 10 types
House25
Wall15
Longhouse11
Dock6
Ox Cart Building6
Hill Fort4
Great Hall3
Temple3
Town Center3
Armory1
God powers 3 invoked
Flaming Weapons1
Nidhogg1
Spy1