Replay-derived match flow, timings, and composition.

Advanced match analysis

WavySpartacus vs Turmentatu

Queue
Ranked 1v1 Supremacy
Map
Yellow River
Map Seed
7708
Duration
25:21
Patch
19.17020
Played
· 22 hours ago
Yellow River map preview
MapYellow River
Winner
WavySpartacus Shennong · Elo 1416 +15
25:21 Match length
Defeated
Turmentatu Ra · Elo 1368 -15
56.9% win probability Pre-match · WavySpartacus favored win probability 43.1%
Key momentsIn match order
Fastest Classical
4:18* Turmentatu Ptah · estimated
First extra TC
4:26 Turmentatu Town Center
Market timing
4:49 Turmentatu Market
Armory timing
4:51 Turmentatu Armory
First pressure
6:16 Turmentatu Barracks
Fastest Heroic
8:15* Turmentatu Sekhmet · estimated
Fortress timing
9:36 Turmentatu Migdol Stronghold
Fastest Mythic
16:03* Turmentatu Horus · estimated

WavySpartacus

Shennong · Blue
Win 1416 +15
EAPM
61.9
Favorite unit
Dao Swordsman
197 fielded
Total score
52,312
Military score
27,840
Economic score
20,669
Kills score
3,821
Units killed
187
Units lost
134
Buildings razed
10
Largest army
359
First expansion
13:44
Age path
ChiyouClassical · Est. start 3:42
RushouHeroic · Research start 8:14
ZhurongMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Large army production359 military units
Highest Score Largest Army Most Kills Most Resources

Turmentatu

Ra · Red
Loss 1368 -15
EAPM
57.3
Favorite unit
Spearman
119 fielded
Total score
34,143
Military score
13,622
Economic score
17,319
Kills score
3,202
Units killed
131
Units lost
258
Buildings razed
3
Largest army
215
First expansion
4:26
Age path
PtahClassical · Research start 3:18
SekhmetHeroic · Est. start 7:00
HorusMythic · Est. start 14:03
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy3,700 total resource volume
Large army production215 military units
Most Deaths Most Improvements

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

WavySpartacusTurmentatu
Score
Total score WavySpartacus
52,31261%34,14339%
Military score WavySpartacus
27,84067%13,62233%
Economic score WavySpartacus
20,66954%17,31946%
Kills score WavySpartacus
3,82154%3,20246%
Combat and army
WavySpartacusTurmentatu
187 Units killed 131
134 Units lost 258
10 Buildings razed 3
359 Largest army 215

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 3,700 total volume

WavySpartacus

Bought

No buys

Sold

No sells

Total player market volume0

Turmentatu

Bought

No buys

Sold

Food2,600
Wood1,100
Total player market volume3,700

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

WavySpartacus

Army · 359

Units

Dao Swordsman197
Fire Archer75
Axe Cart35
Wuzu Javelineer15
Tiger Cavalry12
Pioneer10
Sage8
White Horse Cavalry4
Jiang Zi Ya1
Wen Zhong1
Ya Zi1

Technologies7 researched · 14 pre-queued

Hand AxePre-queued · 0:33
PickaxePre-queued · 3:15
Husbandry4:24
Bow SawPre-queued · 4:25
Shaft MinePre-queued · 4:26
Copper Weapons7:29
Copper Armor8:33
Copper Shields8:33
Medium InfantryPre-queued · 11:13
Bronze ShieldsPre-queued · 11:55
Heavy InfantryPre-queued · 13:11
Ballistics13:19
Bronze Weapons14:28
Bronze Armor17:22
Medium ArchersPre-queued · 17:31
Heavy ArchersPre-queued · 18:39
Champion InfantryPre-queued · 18:39
Champion ArchersPre-queued · 22:28
Iron ShieldsPre-queued · 24:23
Iron ArmorPre-queued · 24:23
Iron WeaponsPre-queued · 24:24
Buildings 10 types
Farm34
House26
Silo15
Machine Workshop11
Military Camp6
Town Center3
Armory1
Baolei1
Imperial Academy1
Temple1
God powers 6 invoked
Lightning Weapons2
Prosperous Seeds2
Blazing Prairie1
Venom Beast1

Turmentatu

Army · 215

Units

Spearman119
Slinger68
Axeman20
Catapult4
Avenger2
Siege Tower2

Technologies5 researched · 19 pre-queued

PickaxePre-queued · 1:11
HusbandryPre-queued · 8:52
Hand AxePre-queued · 9:04
Medium Spearmen9:38
Shaft MinePre-queued · 9:57
Bow SawPre-queued · 11:07
Medium SlingersPre-queued · 11:30
Heavy Slingers12:23
Heavy SpearmenPre-queued · 12:47
Copper ShieldsPre-queued · 12:49
BallisticsPre-queued · 12:49
PlowPre-queued · 13:23
Copper ArmorPre-queued · 16:27
Copper WeaponsPre-queued · 16:27
Bronze ShieldsPre-queued · 16:28
Champion SlingersPre-queued · 17:28
Champion SpearmenPre-queued · 17:29
Iron ShieldsPre-queued · 17:30
Bronze WeaponsPre-queued · 18:26
Bronze ArmorPre-queued · 18:26
Iron ArmorPre-queued · 19:26
Medium Axemen20:00
Heavy Axemen22:17
Champion Axemen24:45
Buildings 17 types
Farm43
House19
Barracks11
Mining Camp9
Lumber Camp7
Obelisk4
Granary3
Market3
Siege Works3
Town Center2
Wall2
Armory1
Migdol Stronghold1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers 6 invoked
Rain3
Citadel1
Shifting Sands1
Tornado1