Advanced match analysis
Minal vs MJS WARLORD
- Queue
- Ranked 1v1 Deathmatch
- Map
- Watering Hole
- Map Seed
- 22336
- Duration
- 11:26
- Patch
- 19.17020
- Played
- · 22 hours ago
Winner
Minal
Freyr · Elo 1212 +2
11:26
Match length
Defeated
MJS WARLORD
Huitzilopochtli · Elo 707 -2
94.8% win probability
Pre-match · Minal favored
win probability 5.2%
Key momentsIn match order
Minal
Freyr · Green- EAPM
- 58.4
- Favorite unit
- Hersir 127 fielded
- Total score
- 67,695
- Military score
- 32,707
- Economic score
- 28,552
- Kills score
- 6,436
- Units killed
- 235
- Units lost
- 185
- Buildings razed
- 41
- Largest army
- 298
- First expansion
- 1:33
Age path
UllrClassical · Research start 0:30
AegirHeroic · Timing unavailable
HelMythic · Timing unavailable
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom5 expansion build events
Large army production298 military units
Largest Army
Most Kills
Most Resources
MJS WARLORD
Huitzilopochtli · Red- EAPM
- 6.8
- Favorite unit
- Warrior Priest 1 fielded
- Total score
- 68,918
- Military score
- 24,450
- Economic score
- 37,435
- Kills score
- 7,033
- Units killed
- 184
- Units lost
- 237
- Buildings razed
- 6
- Largest army
- 1
- First expansion
- 1:11
Age path
MalinalxochitlClassical · Research start 0:23
CoatlicueHeroic · Timing unavailable
MictlantecutliMythic · Timing unavailable
Opening read
2 TC BoomA fast additional Town Center had no Fast Heroic or meaningful early military commitment.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom2 expansion build events
Highest Score
Most Deaths
Most Improvements
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
MinalMJS WARLORD
Score
Combat and army
MinalMJS WARLORD
235
Units killed
184
185
Units lost
237
41
Buildings razed
6
298
Largest army
1
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
Minal
Army · 298Units
Technologies0 researched
No key technologies recorded.
Buildings ›11 types
God powers ›5 invoked
MJS WARLORD
Army · 1Units
Technologies0 researched
No key technologies recorded.