Replay-derived match flow, timings, and composition.

Advanced match analysis

Black_Mail vs ph-sep

Queue
Ranked 1v1 Supremacy
Map
Midgard
Map Seed
8427
Duration
14:03
Patch
19.17020
Played
· 13 hours ago
Midgard map preview
MapMidgard
Defeated
Black_Mail Zeus · Elo 1257 -19
14:03 Match length
Winner
ph-sep Hades · Elo 1220 +19
55.3% win probability Pre-match · Black_Mail favored · Upset win probability 44.7%
Key momentsIn match order
Fastest Classical
4:49* ph-sep Ares · estimated
First pressure
5:12 Black_Mail Military Academy
Armory timing
8:17 ph-sep Armory
Fastest Heroic
11:49* Black_Mail Dionysus · estimated
Market timing
13:32 Black_Mail Market

Black_Mail

Zeus · Purple
Loss 1257 -19
EAPM
58.5
Favorite unit
Hoplite
32 fielded
Total score
17,379
Military score
6,100
Economic score
10,093
Kills score
1,229
Units killed
50
Units lost
59
Buildings razed
1
Largest army
60
First expansion
—
Age path
AthenaClassical · Research start 4:00
DionysusHeroic · Research start 10:34
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment3 dock build events
Most Deaths

ph-sep

Hades · Red
Win 1220 +19
EAPM
33.4
Favorite unit
Toxotes
57 fielded
Total score
21,128
Military score
10,537
Economic score
9,360
Kills score
1,422
Units killed
59
Units lost
50
Buildings razed
2
Largest army
123
First expansion
—
Age path
AresClassical · Est. start 3:49
AphroditeHeroic · Timing unavailable
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment2 dock build events
Large army production123 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Black_Mailph-sep
Score
Total score ph-sep
17,37945%21,12855%
Military score ph-sep
6,10037%10,53763%
Economic score Black_Mail
10,09352%9,36048%
Kills score ph-sep
1,22946%1,42254%
Combat and army
Black_Mailph-sep
50 Units killed 59
59 Units lost 50
1 Buildings razed 2
60 Largest army 123

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Black_Mail

Army · 60

Units

Hoplite32
Hypaspist24
Heracles2
Jason1
Odysseus1

Technologies4 researched · 1 pre-queued

Medium Infantry7:31
PickaxePre-queued · 8:12
Copper Shields10:45
Copper Armor11:09
Copper Weapons11:28
Buildings 9 types
House12
Storehouse6
Military Academy5
Dock3
Archery Range2
Granary2
Armory1
Market1
Temple1
God powers 3 invoked
Bolt1
Bronze1
Restoration1

ph-sep

Army · 123

Units

Toxotes57
Hypaspist40
Hoplite15
Cyclops7
Achilles2
Ajax2

Technologies8 researched

Hand Axe4:44
Medium Archers6:15
Medium Infantry7:06
Pickaxe7:43
Ballistics9:34
Copper Armor11:04
Copper Weapons11:05
Copper Shields11:05
Buildings 8 types
House23
Archery Range7
Storehouse7
Armory2
Dock2
Granary2
Military Academy2
Temple1
God powers None invoked

No god powers recorded.