Replay-derived match flow, timings, and composition.

Advanced match analysis

Tio Grim + Targaryenwin + LEONAY3148 vs Bersiker 14 + P1l0u13 + sokneesuggsdee

Queue
Ranked 3v3 Supremacy
Map
Ghost Lake
Map Seed
23838
Duration
31:10
Patch
19.17020
Played
· 11 hours ago
Ghost Lake map preview
MapGhost Lake
Victory Team Elo 895
Tio Grim Huitzilopochtli · Elo 881 +16
Targaryenwin Kronos · Elo 964 +12
LEONAY3148 Loki · Elo 841 +19
31:10 Match length
Defeat Team Elo 856
Bersiker 14 Hades · Elo 773 -12
P1l0u13 Zeus · Elo 901 -18
sokneesuggsdee Loki · Elo 894 -17
55.6% win probability Pre-match · Tio Grim + Targaryenwin + LEONAY3148 favored win probability 44.4%
Key momentsIn match order
First pressure
3:00 LEONAY3148 Hersir trained
Fastest Classical
4:01* P1l0u13 Athena · estimated
First extra TC
5:41 Targaryenwin Town Center
Armory timing
7:04 sokneesuggsdee Armory
Market timing
7:36 P1l0u13 Market
Fastest Heroic
11:59* Targaryenwin Rheia · estimated
Fortress timing
14:32 P1l0u13 Fortress
Fastest Mythic
17:41* Targaryenwin Helios · estimated

Tio Grim

Huitzilopochtli · Blue · Team 1
Win 881 +16
EAPM
27.2
Favorite unit
Tlamanih Spearman
116 fielded
Total score
43,539
Military score
13,270
Economic score
23,274
Kills score
6,995
Units killed
259
Units lost
269
Buildings razed
2
Largest army
291
First expansion
10:01
Age path
PatecatlClassical · Est. start 3:52
CoatlicueHeroic · Est. start 13:11
MictlantecutliMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Market economy1,100 total resource volume
Large army production291 military units
Most Kills

Bersiker 14

Hades · Red · Team 2
Loss 773 -12
EAPM
11.0
Favorite unit
Toxotes
65 fielded
Total score
26,685
Military score
8,666
Economic score
15,782
Kills score
2,237
Units killed
83
Units lost
179
Buildings razed
15
Largest army
89
First expansion
9:05
Age path
AresClassical · Research start 4:30
ApolloHeroic · Research start 13:27
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Heavy walling19 wall build events
Large army production89 military units
No post-game awards

Targaryenwin

Kronos · Yellow · Team 1
Win 964 +12
EAPM
17.2
Favorite unit
Contarius
72 fielded
Total score
92,876
Military score
29,455
Economic score
54,041
Kills score
9,410
Units killed
239
Units lost
105
Buildings razed
81
Largest army
172
First expansion
5:41
Age path
PrometheusClassical · Research start 4:35
RheiaHeroic · Research start 10:44
HeliosMythic · Research start 15:41
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Heavy walling18 wall build events
Large army production172 military units
Most Improvements

P1l0u13

Zeus · Green · Team 2
Loss 901 -18
EAPM
30.4
Favorite unit
Hippeus
198 fielded
Total score
30,382
Military score
8,675
Economic score
15,033
Kills score
6,674
Units killed
222
Units lost
243
Buildings razed
4
Largest army
217
First expansion
10:46
Age path
AthenaClassical · Est. start 3:01
ApolloHeroic · Est. start 11:28
HeraMythic · Research start 21:52
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Market economy13,400 total resource volume
Large army production217 military units
No post-game awards

LEONAY3148

Loki · Cyan · Team 1
Win 841 +19
EAPM
24.4
Favorite unit
Hirdman
43 fielded
Total score
96,298
Military score
34,101
Economic score
56,339
Kills score
5,858
Units killed
217
Units lost
141
Buildings razed
74
Largest army
180
First expansion
6:33
Age path
HeimdallClassical · Est. start 3:50
BragiHeroic · Est. start 17:01
TyrMythic · Est. start 23:08
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom5 expansion build events
Heavy walling21 wall build events
Market economy1,300 total resource volume
Large army production180 military units
Highest Score Largest Army Most Resources

sokneesuggsdee

Loki · Maroon · Team 2
Loss 894 -17
EAPM
62.5
Favorite unit
Raiding Cavalry
410 fielded
Total score
16,477
Military score
4,150
Economic score
8,269
Kills score
4,086
Units killed
166
Units lost
289
Buildings razed
0
Largest army
1,396
First expansion
13:12
Age path
ForsetiClassical · Research start 3:39
NjordHeroic · Research start 18:34
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production1,396 military units
Most Deaths

Post-game stats

Match report

Bar length is the absolute value, so players compare directly. Segments show what each total is made of.

Tio GrimBersiker 14TargaryenwinP1l0u13LEONAY3148sokneesuggsdee
Score composition MilitaryEconomyKills score
Tio Grim 43,539
13,27023,274
Bersiker 14 26,685
15,782
Targaryenwin 92,876
29,45554,041
P1l0u13 30,382
15,033
LEONAY3148 96,298
34,10156,339
sokneesuggsdee 16,477
Units killed vs lost KilledLost
Tio Grim 259 / 269
259269
Bersiker 14 83 / 179
83179
Targaryenwin 239 / 105
239105
P1l0u13 222 / 243
222243
LEONAY3148 217 / 141
217141
sokneesuggsdee 166 / 289
166289

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 15,800 total volume

Tio Grim

Bought

No buys

Sold

Wood1,100
Total player market volume1,100

Bersiker 14

Bought

No buys

Sold

No sells

Total player market volume0

Targaryenwin

Bought

No buys

Sold

No sells

Total player market volume0

P1l0u13

Bought

Food2,900

Sold

Food100
Wood10,400
Total player market volume13,400

LEONAY3148

Bought

No buys

Sold

Food1,000
Wood300
Total player market volume1,300

sokneesuggsdee

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Tio Grim

Army · 291

Units

Tlamanih Spearman116
Tequihua Archer55
Ocelotl Warrior46
Warrior Priest44
Eagle Warrior17
Coyote Warrior10
Ayotochtli3

Technologies10 researched · 1 pre-queued

Husbandry4:40
Hand Axe4:41
Pickaxe4:44
Medium War Hut Soldiers8:51
Plow10:53
Bow SawPre-queued · 16:15
Medium Nobles Hut Soldiers17:03
Shaft Mine22:37
Heavy War Hut Soldiers23:00
Heavy Nobles Hut Soldiers23:01
Crenellations Aztec26:31
Buildings 11 types
Farm32
House19
Calpulli9
Nobles Hut4
Temple4
War Hut4
Market2
Sentry Tower2
Town Center2
Armory1
Great Temple1
God powers 2 invoked
Agave Bloom1
Earth Monster1

Bersiker 14

Army · 89

Units

Toxotes65
Hoplite8
Petrobolos6
Ajax4
Achilles3
Chiron3

Technologies9 researched

Husbandry5:04
Hand Axe5:33
Pickaxe5:34
Medium Archers10:03
Medium Infantry14:28
Copper Weapons16:04
Copper Armor16:04
Copper Shields16:04
Ballistics16:05
Buildings 11 types
Farm20
Wall19
House17
Storehouse6
Granary5
Town Center3
Archery Range2
Fortress2
Military Academy2
Armory1
Temple1
God powers 4 invoked
Sentinel3
Pestilence1

Targaryenwin

Army · 172

Units

Contarius72
Destroyer67
Arcus8
Fire Siphon7
Fanatic5
Katapeltes5
Turma4
Cheiroballista2
Murmillo2

Technologies22 researched

Hand Axe4:39
Pickaxe4:39
Plow8:36
Heavy Cavalry12:54
Medium Archers12:55
Shaft Mine13:08
Bow Saw13:08
Heavy Archers13:33
Medium Infantry13:40
Heavy Infantry14:45
Copper Shields14:58
Copper Weapons14:59
Copper Armor14:59
Ballistics15:00
Champion Cavalry18:31
Champion Infantry18:31
Champion Archers18:32
Husbandry22:47
Crenellations22:57
Bronze Shields23:12
Bronze Weapons23:13
Bronze Armor23:13
Buildings 11 types
Wall18
Farm17
Military Barracks12
Manor8
Counter Barracks5
Palace2
Town Center2
Armory1
Economic Guild1
Market1
Temple1
God powers 19 invoked
Valor11
Vortex4
Traitor2
Deconstruction1
Titan Gate1

P1l0u13

Army · 217

Units

Hippeus198
Medusa6
Jason3
Heracles2
Manticore2
Odysseus2
Prodromos2
Bellerophon1
Minotaur1

Technologies11 researched · 6 pre-queued

PickaxePre-queued · 3:17
Hand AxePre-queued · 3:17
Medium Cavalry6:11
Copper Shields9:59
Copper Armor9:59
Copper Weapons10:00
Plow11:54
Heavy Cavalry14:11
Bronze Shields17:56
Bronze Armor17:56
Bronze Weapons17:56
Shaft MinePre-queued · 18:16
Bow SawPre-queued · 18:17
Champion Cavalry25:07
Iron Shields25:10
Iron ArmorPre-queued · 25:10
Iron WeaponsPre-queued · 25:10
Buildings 10 types
Farm30
House22
Storehouse10
Stable9
Granary3
Temple3
Armory1
Fortress1
Market1
Town Center1
God powers 8 invoked
Bolt4
Underworld Passage2
Lightning Storm1
Restoration1

LEONAY3148

Army · 180

Units

Hirdman43
Throwing Axeman37
Raiding Cavalry35
Jarl30
Hersir17
Portable Ram11
Berserk6
Einheri1

Technologies20 researched · 2 pre-queued

Hand Axe7:12
PickaxePre-queued · 7:13
HusbandryPre-queued · 7:17
Medium Cavalry8:04
Medium Infantry9:36
Plow14:44
Copper Weapons16:26
Copper Armor16:26
Copper Shields16:38
Ballistics16:39
Heavy Cavalry17:49
Heavy Infantry17:52
Champion Infantry25:23
Champion Cavalry25:27
Bronze Shields25:30
Bronze Armor25:32
Bronze Weapons25:32
Bow Saw27:38
Shaft Mine27:40
Iron Shields27:53
Iron Armor27:54
Iron Weapons27:55
Buildings 11 types
Farm47
Wall21
House19
Ox Cart Building9
Great Hall7
Longhouse7
Town Center5
Market3
Armory2
Hill Fort1
Temple1
God powers 6 invoked
Flaming Weapons2
Fimbulwinter1
Spy1
Titan Gate1
Undermine1

sokneesuggsdee

Army · 1396

Units

Raiding Cavalry410
Hersir379
Throwing Axeman274
Berserk203
Godi123
Hirdman7

Technologies15 researched

Hand Axe4:21
Husbandry4:23
Pickaxe5:37
Plow5:49
Copper Weapons7:30
Copper Armor7:31
Copper Shields7:31
Medium Cavalry7:57
Medium Infantry9:16
Heavy Cavalry20:11
Bronze Weapons20:15
Bronze Armor20:16
Bronze Shields20:16
Shaft Mine20:26
Bow Saw21:31
Buildings 10 types
Farm22
House17
Longhouse11
Great Hall4
Ox Cart Building4
Sentry Tower4
Market2
Temple2
Town Center2
Armory1
God powers 7 invoked
Spy3
Walking Woods3
Healing Spring1