Advanced match analysis
¡AM + amc693 vs Manterrae + locomortal44
- Queue
- Ranked 2v2 Supremacy
- Map
- Savannah
- Map Seed
- 27425
- Duration
- 13:52
- Patch
- 19.17020
- Played
- · 17 hours ago
Victory
Team Elo 1434
¡AM
Ra · Elo 1497 +2
amc693
Amaterasu · Elo 1371 +4
13:52
Match length
Defeat
Team Elo 1017
Manterrae
Demeter · Elo 1017 -3
locomortal44
Poseidon · Elo 1017 -3
91.7% win probability
Pre-match · ¡AM + amc693 favored
win probability 8.3%
Key momentsIn match order
¡AM
Ra · Blue · Team 1- EAPM
- 61.8
- Favorite unit
- Spearman 16 fielded
- Total score
- 16,197
- Military score
- 5,030
- Economic score
- 10,330
- Kills score
- 837
- Units killed
- 36
- Units lost
- 19
- Buildings razed
- 0
- Largest army
- 19
- First expansion
- 7:32
Age path
BastClassical · Research start 3:43
SekhmetHeroic · Research start 12:34
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling10 wall build events
Most Improvements
Manterrae
Demeter · Red · Team 2- EAPM
- 29.4
- Favorite unit
- Hoplite 14 fielded
- Total score
- 7,692
- Military score
- 1,755
- Economic score
- 5,582
- Kills score
- 355
- Units killed
- 11
- Units lost
- 54
- Buildings razed
- 0
- Largest army
- 30
- First expansion
- 7:16
Age path
PanClassical · Est. start 3:41
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling16 wall build events
Most Deaths
amc693
Amaterasu · Yellow · Team 1- EAPM
- 53.0
- Favorite unit
- Samurai 16 fielded
- Total score
- 18,352
- Military score
- 7,795
- Economic score
- 9,066
- Kills score
- 1,539
- Units killed
- 53
- Units lost
- 11
- Buildings razed
- 10
- Largest army
- 48
- First expansion
- 9:46
Age path
MinakatatomiClassical · Research start 2:57
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Highest Score
Largest Army
Most Kills
Most Resources
locomortal44
Poseidon · Green · Team 2- EAPM
- 56.4
- Favorite unit
- Hippeus 24 fielded
- Total score
- 10,460
- Military score
- 3,320
- Economic score
- 6,780
- Kills score
- 360
- Units killed
- 18
- Units lost
- 35
- Buildings razed
- 5
- Largest army
- 31
- First expansion
- 6:42
Age path
HermesClassical · Est. start 3:15
HeroicNot reached
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
No post-game awards
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
¡AMManterraeamc693locomortal44
Score composition
MilitaryEconomyKills score
¡AM
16,197
Manterrae
7,692
amc693
18,352
locomortal44
10,460
Units killed vs lost
KilledLost
¡AM
36 / 19
Manterrae
11 / 54
amc693
53 / 11
locomortal44
18 / 35
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.