Replay-derived match flow, timings, and composition.

Advanced match analysis

Heidy 112 + Rhodos + fearless vs laikit03 + broken12103436 + traderpong923

Queue
Ranked 3v3 Supremacy
Map
Cloud Forest
Map Seed
22970
Duration
19:20
Patch
19.17020
Played
· 7 hours ago
Cloud Forest map preview
MapCloud Forest
Victory Team Elo 1373
Heidy 112 Loki · Elo 1341 +14
Rhodos Hades · Elo 1515 +7
fearless Poseidon · Elo 1263 +18
19:20 Match length
Defeat Team Elo 1288
laikit03 Isis · Elo 1288 -13
broken12103436 Ra · Elo 1288 -13
traderpong923 Loki · Elo 1287 -13
62.0% win probability Pre-match · Heidy 112 + Rhodos + fearless favored win probability 38.0%
Key momentsIn match order
First pressure
3:44 Heidy 112 Hersir trained
Fastest Classical
4:06* Rhodos Athena · estimated
First extra TC
4:24 Rhodos Town Center
Market timing
7:15 Heidy 112 Market
Armory timing
7:47 fearless Armory
Fortress timing
9:28 Heidy 112 Hill Fort
Fastest Heroic
10:00* Heidy 112 Bragi · estimated
Fastest Mythic
12:55* Heidy 112 Hel · estimated

Heidy 112

Loki · Blue · Team 1
Win 1341 +14
EAPM
38.6
Favorite unit
Hersir
57 fielded
Total score
28,514
Military score
12,447
Economic score
11,925
Kills score
4,172
Units killed
111
Units lost
67
Buildings razed
23
Largest army
93
First expansion
—
Age path
HeimdallClassical · Est. start 3:23
BragiHeroic · Est. start 8:45
HelMythic · Est. start 10:55
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling23 wall build events
Market economy1,100 total resource volume
Large army production93 military units
No post-game awards

laikit03

Isis · Red · Team 2
Loss 1288 -13
EAPM
41.3
Favorite unit
Slinger
52 fielded
Total score
30,934
Military score
6,912
Economic score
22,152
Kills score
1,870
Units killed
72
Units lost
170
Buildings razed
0
Largest army
136
First expansion
5:32
Age path
BastClassical · Est. start 4:08
SobekHeroic · Est. start 9:25
ThothMythic · Est. start 16:37
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom3 expansion build events
Heavy walling23 wall build events
Market economy2,000 total resource volume
Large army production136 military units
Most Deaths

Rhodos

Hades · Grey · Team 1
Win 1515 +7
EAPM
79.2
Favorite unit
Hoplite
78 fielded
Total score
61,519
Military score
27,732
Economic score
26,567
Kills score
7,232
Units killed
200
Units lost
114
Buildings razed
50
Largest army
153
First expansion
4:24
Age path
AthenaClassical · Research start 3:06
AphroditeHeroic · Est. start 9:44
ArtemisMythic · Est. start 14:52
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom3 expansion build events
Heavy walling28 wall build events
Market economy1,000 total resource volume
Large army production153 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

broken12103436

Ra · Green · Team 2
Loss 1288 -13
EAPM
57.1
Favorite unit
Chariot Archer
49 fielded
Total score
47,084
Military score
17,234
Economic score
26,459
Kills score
3,391
Units killed
121
Units lost
98
Buildings razed
0
Largest army
116
First expansion
5:31
Age path
PtahClassical · Research start 3:33
SobekHeroic · Research start 11:09
HorusMythic · Research start 15:27
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production116 military units
No post-game awards

fearless

Poseidon · Cyan · Team 1
Win 1263 +18
EAPM
35.9
Favorite unit
Hippeus
36 fielded
Total score
40,211
Military score
9,795
Economic score
27,793
Kills score
2,659
Units killed
89
Units lost
94
Buildings razed
7
Largest army
111
First expansion
4:43
Age path
AresClassical · Research start 3:31
AphroditeHeroic · Research start 12:25
ArtemisMythic · Timing unavailable
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom3 expansion build events
Large army production111 military units
No post-game awards

traderpong923

Loki · Pink · Team 2
Loss 1287 -13
EAPM
45.2
Favorite unit
Throwing Axeman
91 fielded
Total score
29,866
Military score
10,945
Economic score
15,819
Kills score
3,102
Units killed
82
Units lost
151
Buildings razed
0
Largest army
207
First expansion
7:34
Age path
ForsetiClassical · Research start 3:20
BragiHeroic · Research start 10:27
HelMythic · Research start 15:53
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Large army production207 military units
No post-game awards

Post-game stats

Match report

Bar length is the absolute value, so players compare directly. Segments show what each total is made of.

Heidy 112laikit03Rhodosbroken12103436fearlesstraderpong923
Score composition MilitaryEconomyKills score
Heidy 112 28,514
12,44711,925
laikit03 30,934
22,152
Rhodos 61,519
27,73226,567
broken12103436 47,084
17,23426,459
fearless 40,211
9,79527,793
traderpong923 29,866
10,94515,819
Units killed vs lost KilledLost
Heidy 112 111 / 67
11167
laikit03 72 / 170
72170
Rhodos 200 / 114
200114
broken12103436 121 / 98
12198
fearless 89 / 94
8994
traderpong923 82 / 151
82151

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 4,100 total volume

Heidy 112

Bought

Wood200

Sold

Food100
Wood800
Total player market volume1,100

laikit03

Bought

No buys

Sold

Wood2,000
Total player market volume2,000

Rhodos

Bought

No buys

Sold

Food500
Wood500
Total player market volume1,000

broken12103436

Bought

No buys

Sold

No sells

Total player market volume0

fearless

Bought

No buys

Sold

No sells

Total player market volume0

traderpong923

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Heidy 112

Army · 93

Units

Hersir57
Ballista26
Fire Giant10

Technologies4 researched · 4 pre-queued

Hand Axe0:57
Husbandry4:21
Pickaxe5:26
Bow Saw11:45
Copper WeaponsPre-queued · 12:23
Copper ArmorPre-queued · 12:23
Copper ShieldsPre-queued · 16:44
Shaft MinePre-queued · 16:45
Buildings 8 types
Wall23
House16
Temple7
Ox Cart Building6
Hill Fort4
Farm3
Armory1
Market1
God powers 3 invoked
Flaming Weapons1
Nidhogg1
Undermine1

laikit03

Army · 136

Units

Slinger52
Chariot Archer48
War Elephant20
Camel Rider10
Petsuchos4
Sphinx2

Technologies3 researched · 10 pre-queued

PickaxePre-queued · 1:29
HusbandryPre-queued · 11:14
PlowPre-queued · 11:14
Shaft MinePre-queued · 11:16
Hand AxePre-queued · 11:16
Medium Slingers13:09
Heavy Chariot Archers13:18
Copper ShieldsPre-queued · 13:33
Heavy Slingers15:03
Copper ArmorPre-queued · 17:17
Copper WeaponsPre-queued · 17:17
Bronze ShieldsPre-queued · 17:18
Bow SawPre-queued · 18:37
Buildings 18 types
Farm49
House28
Wall23
Obelisk11
Granary8
Barracks7
Lumber Camp5
Mining Camp4
Siege Works4
Market3
Migdol Stronghold3
Armory2
Town Center2
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers 5 invoked
Locust Swarm2
Prosperity2
Eclipse1

Rhodos

Army · 153

Units

Hoplite78
Peltast22
Toxotes12
Chimera11
Gastraphetoros8
Ajax7
Petrobolos6
Achilles4
Chiron4
Perseus1

Technologies17 researched · 5 pre-queued

Pickaxe6:49
Hand Axe7:14
Husbandry8:28
Ballistics9:40
Plow10:12
Medium Archers10:14
Copper Weapons10:23
Medium Infantry11:01
Copper Shields11:27
Shaft MinePre-queued · 11:47
Heavy Infantry12:18
Copper ArmorPre-queued · 12:21
Bow SawPre-queued · 12:32
Bronze Weapons13:01
Bronze Shields13:50
Bronze Armor14:31
Heavy Archers14:59
Champion InfantryPre-queued · 16:47
Champion ArchersPre-queued · 16:48
Iron Weapons17:21
Iron Shields17:40
Iron Armor18:11
Buildings 12 types
Farm54
Wall28
House19
Storehouse12
Granary9
Military Academy9
Archery Range5
Market3
Temple3
Town Center3
Fortress2
Armory1
God powers 5 invoked
Curse2
Earthquake1
Restoration1
Sentinel1

broken12103436

Army · 116

Units

Chariot Archer49
Spearman28
Camel Rider25
Petsuchos11
Catapult2
Wadjet1

Technologies19 researched

Husbandry1:12
Hand Axe5:49
Pickaxe7:30
Plow8:16
Medium Spearmen9:30
Copper Shields11:15
Copper Armor11:15
Copper Weapons11:16
Shaft Mine13:00
Bow Saw13:08
Heavy Spearmen13:44
Heavy Camel Riders15:40
Heavy Chariot Archers15:41
Bronze Shields15:48
Bronze Armor15:48
Champion Chariot Archers16:59
Champion Camel Riders17:15
Bronze Weapons19:02
Iron Armor19:02
Buildings 18 types
Farm35
House16
Mining Camp5
Wall5
Obelisk4
Barracks3
Granary3
Lumber Camp3
Market2
Migdol Stronghold2
Siege Works2
Town Center2
Armory1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Sentry Tower1
Temple1
God powers 5 invoked
Shifting Sands2
Locust Swarm1
Rain1
Tornado1

fearless

Army · 111

Units

Hippeus36
Prodromos29
Peltast26
Toxotes12
Cyclops3
Atalanta2
Theseus2
Hippolyta1

Technologies15 researched

Husbandry5:43
Pickaxe5:48
Hand Axe5:48
Copper Weapons8:54
Copper Shields9:20
Copper Armor10:12
Medium Cavalry10:43
Medium Archers12:54
Ballistics13:09
Heavy Cavalry14:03
Plow16:58
Bronze Shields17:10
Heavy Archers18:31
Bronze Armor18:47
Bronze Weapons18:47
Buildings 11 types
Farm40
House17
Storehouse10
Stable6
Granary5
Archery Range4
Armory3
Market3
Town Center3
Fortress1
Temple1
God powers 3 invoked
Curse1
Lure1
Pestilence1

traderpong923

Army · 207

Units

Throwing Axeman91
Godi52
Hersir17
Berserk14
Hirdman14
Ballista7
Portable Ram5
Fire Giant3
Huskarl3
Battle Boar1

Technologies14 researched

Husbandry3:40
Medium Infantry6:15
Pickaxe7:50
Plow9:58
Hand Axe12:23
Copper Weapons13:00
Copper Armor13:00
Copper Shields13:00
Heavy Infantry13:07
Bow Saw14:19
Shaft Mine15:48
Champion Infantry17:39
Bronze Weapons18:22
Bronze Armor18:41
Buildings 10 types
House29
Farm14
Longhouse8
Ox Cart Building7
Great Hall6
Town Center3
Armory2
Hill Fort2
Market2
Temple2
God powers 4 invoked
Flaming Weapons1
Healing Spring1
Nidhogg1
Spy1