Replay-derived match flow, timings, and composition.

Advanced match analysis

rogeriotrd vs ilovepancakes

Queue
Ranked 1v1 Supremacy
Map
Ghost Lake
Map Seed
17996
Duration
9:55
Patch
19.17020
Played
· 1 day ago
Ghost Lake map preview
MapGhost Lake
Winner
rogeriotrd Hades · Elo 1104 +18
9:55 Match length
Defeated
ilovepancakes Loki · Elo 1107 -18
49.6% win probability Pre-match · ilovepancakes favored · Upset win probability 50.4%
Key momentsIn match order
First pressure
3:39 ilovepancakes Hersir trained
Fastest Classical
4:15* rogeriotrd Ares · estimated

rogeriotrd

Hades · Blue
Win 1104 +18
EAPM
16.4
Favorite unit
Toxotes
12 fielded
Total score
10,209
Military score
5,323
Economic score
4,323
Kills score
593
Units killed
28
Units lost
5
Buildings razed
0
Largest army
24
First expansion
—
Age path
AresClassical · Research start 3:15
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Highest Score Largest Army Most Improvements Most Kills

ilovepancakes

Loki · Red
Loss 1107 -18
EAPM
68.6
Favorite unit
Raiding Cavalry
18 fielded
Total score
7,185
Military score
3,025
Economic score
4,046
Kills score
114
Units killed
5
Units lost
28
Buildings razed
0
Largest army
30
First expansion
—
Age path
HeimdallClassical · Est. start 4:06
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Most Deaths Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

rogeriotrdilovepancakes
Score
Total score rogeriotrd
10,20959%7,18541%
Military score rogeriotrd
5,32364%3,02536%
Economic score rogeriotrd
4,32352%4,04648%
Kills score rogeriotrd
59384%114
Combat and army
rogeriotrdilovepancakes
28 Units killed 5
5 Units lost 28
0 Buildings razed 0
24 Largest army 30

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

rogeriotrd

Army · 24

Units

Toxotes12
Hippeus7
Cyclops3
Achilles1
Ajax1

Technologies2 researched

Medium Archers5:28
Medium Cavalry8:04
Buildings 5 types
House11
Archery Range2
Stable1
Storehouse1
Temple1
God powers 1 invoked
Sentinel1

ilovepancakes

Army · 30

Units

Raiding Cavalry18
Hersir10
Berserk1
Hirdman1

Technologies2 researched

Husbandry6:59
Hand Axe7:48
Buildings 5 types
House7
Great Hall3
Ox Cart Building3
Longhouse2
Temple1
God powers 1 invoked
Spy1