Replay-derived match flow, timings, and composition.

Advanced match analysis

Age_of_Palms + Age_of_Palmer vs GDM_Zapata + [DUWA] iGriezanovic

Queue
Ranked 2v2 Supremacy
Map
Mirage
Map Seed
1568
Duration
15:26
Patch
19.17020
Played
· 21 hours ago
Mirage map preview
MapMirage
Defeat Team Elo 1518
Age_of_Palms Thor · Elo 1562 -17
Age_of_Palmer Amaterasu · Elo 1473 -13
15:26 Match length
Victory Team Elo 1568
GDM_Zapata Hades · Elo 1747 +7
[DUWA] iGriezanovic Tsukuyomi · Elo 1390 +23
42.9% win probability Pre-match · GDM_Zapata + [DUWA] iGriezanovic favored win probability 57.1%
Key momentsIn match order
First pressure
3:37 Age_of_Palms Hersir trained
Armory timing
4:24 Age_of_Palms Dwarven Armory
Fastest Classical
4:25* Age_of_Palms Forseti · estimated
First extra TC
5:29 Age_of_Palmer Town Center
Fastest Heroic
7:09* Age_of_Palms Skadi · estimated
Market timing
11:32 Age_of_Palms Market
Fortress timing
12:17 GDM_Zapata Fortress

Age_of_Palms

Thor · Blue · Team 1
Loss 1562 -17
EAPM
53.5
Favorite unit
Hirdman
31 fielded
Total score
23,812
Military score
9,783
Economic score
12,636
Kills score
1,393
Units killed
46
Units lost
80
Buildings razed
0
Largest army
97
First expansion
7:35
Age path
ForsetiClassical · Research start 3:25
SkadiHeroic · Est. start 5:54
TyrMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom3 expansion build events
Heavy walling18 wall build events
Water commitment3 dock build events
Market economy1,300 total resource volume
Large army production97 military units
Most Improvements

GDM_Zapata

Hades · Red · Team 2
Win 1747 +7
EAPM
71.7
Favorite unit
Hoplite
40 fielded
Total score
32,897
Military score
13,578
Economic score
16,870
Kills score
2,523
Units killed
98
Units lost
24
Buildings razed
6
Largest army
99
First expansion
5:46
Age path
AthenaClassical · Research start 3:44
AphroditeHeroic · Research start 7:59
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom3 expansion build events
Heavy walling7 wall build events
Water commitment3 dock build events
Large army production99 military units
Highest Score Largest Army Most Kills Most Resources

Age_of_Palmer

Amaterasu · Yellow · Team 1
Loss 1473 -13
EAPM
39.3
Favorite unit
Yumi Horse Archer
40 fielded
Total score
13,869
Military score
4,505
Economic score
8,910
Kills score
476
Units killed
17
Units lost
82
Buildings razed
0
Largest army
71
First expansion
5:29
Age path
MinakatatomiClassical · Est. start 4:06
HachimanHeroic · Est. start 9:30
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Water BoomExisting water-opening timing signal.
Water commitment1 dock build events
Most Deaths

[DUWA] iGriezanovic

Tsukuyomi · Green · Team 2
Win 1390 +23
EAPM
40.3
Favorite unit
Naginata Rider
24 fielded
Total score
22,525
Military score
12,007
Economic score
8,923
Kills score
1,595
Units killed
64
Units lost
40
Buildings razed
3
Largest army
80
First expansion
—
Age path
Inari OkamiClassical · Est. start 5:28
HachimanHeroic · Est. start 9:44
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Heavy walling18 wall build events
Water commitment1 dock build events
Large army production80 military units
No post-game awards

Post-game stats

Match report

Bar length is the absolute value, so players compare directly. Segments show what each total is made of.

Age_of_PalmsGDM_ZapataAge_of_Palmer[DUWA] iGriezanovic
Score composition MilitaryEconomyKills score
Age_of_Palms 23,812
9,78312,636
GDM_Zapata 32,897
13,57816,870
Age_of_Palmer 13,869
4,5058,910
[DUWA] iGriezanovic 22,525
12,0078,923
Units killed vs lost KilledLost
Age_of_Palms 46 / 80
4680
GDM_Zapata 98 / 24
9824
Age_of_Palmer 17 / 82
1782
[DUWA] iGriezanovic 64 / 40
6440

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,300 total volume

Age_of_Palms

Bought

Food500

Sold

Wood800
Total player market volume1,300

GDM_Zapata

Bought

No buys

Sold

No sells

Total player market volume0

Age_of_Palmer

Bought

No buys

Sold

No sells

Total player market volume0

[DUWA] iGriezanovic

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Age_of_Palms

Army · 97

Units

Hirdman31
Hersir17
Throwing Axeman16
Berserk12
Huskarl9
Jarl7
Godi2
Portable Ram1
Raiding Cavalry1
Troll1

Technologies9 researched · 5 pre-queued

Hand Axe4:11
PickaxePre-queued · 5:51
Copper Weapons6:53
Copper Armor7:42
Copper Shields8:11
Shaft Mine9:37
Bronze ArmorPre-queued · 10:00
Medium InfantryPre-queued · 10:09
Bronze Weapons11:02
HusbandryPre-queued · 12:34
Bow Saw12:48
Plow13:05
Heavy InfantryPre-queued · 14:05
Crenellations14:32
Buildings 12 types
House20
Wall18
Farm9
Longhouse9
Ox Cart Building6
Dock3
Town Center3
Hill Fort2
Dwarven Armory1
Great Hall1
Market1
Temple1
God powers 3 invoked
Dwarven Mine1
Frost1
Healing Spring1

GDM_Zapata

Army · 99

Units

Hoplite40
Toxotes29
Peltast18
Ajax5
Nemean Lion3
Achilles2
Chiron2

Technologies10 researched · 3 pre-queued

Hand Axe4:38
Pickaxe5:59
Medium Infantry8:40
Ballistics8:42
Bow Saw9:38
Shaft MinePre-queued · 9:39
Medium Archers10:44
Copper WeaponsPre-queued · 11:02
Copper Shields11:03
Heavy Archers11:38
Copper Armor12:55
Bronze Shields12:56
Heavy InfantryPre-queued · 13:34
Buildings 12 types
House17
Storehouse9
Wall7
Granary5
Military Academy4
Archery Range3
Dock3
Market3
Town Center3
Armory1
Fortress1
Temple1
God powers 2 invoked
Curse1
Restoration1

Age_of_Palmer

Army · 71

Units

Yumi Horse Archer40
Naginata Rider22
Onna Musha7
Daimyo2

Technologies1 researched · 1 pre-queued

PickaxePre-queued · 5:40
Hand Axe8:24
Buildings 10 types
House15
Dojo3
Shrine Japanese3
Stable Japanese3
Watermill3
Armory1
Dock1
Mining Camp Japanese1
Temple1
Town Center1
God powers 3 invoked
Shogun1
Shrine Of The Hunt1
Solar Shield1

[DUWA] iGriezanovic

Army · 80

Units

Naginata Rider24
Yumi Archer16
Bushi13
Daimyo10
Yari Spearman4
Yumi Horse Archer4
Kitsune3
Oyumi3
Onna Musha1
Samurai1
Shinobi1

Technologies9 researched

Pickaxe5:29
Hand Axe8:49
Copper Weapons10:41
Copper Armor10:41
Copper Shields10:41
Heavy Guardhouse Soldiers13:38
Heavy Stable Soldiers13:39
Bronze Weapons13:41
Bronze Shields13:42
Buildings 12 types
Wall18
House17
Watermill5
Guardhouse3
Mining Camp Japanese3
Shrine Japanese3
Dojo2
Stable Japanese2
Armory1
Castle1
Dock1
Temple1
God powers 4 invoked
Shogun2
New Moon1
Swampland1