Advanced match analysis
RYÜ + XxmelfexX vs AidaN + xSkilly Gillyx
- Queue
- Ranked 2v2 Supremacy
- Map
- Blue Lagoon
- Map Seed
- 20084
- Duration
- 22:45
- Patch
- 19.17020
- Played
- · 15 hours ago
Victory
Team Elo 1275
RYÜ
Oranos · Elo 1190 +13
XxmelfexX
Susanoo · Elo 1360 +7
22:45
Match length
Defeat
Team Elo 1120
AidaN
Kronos · Elo 1118 -10
xSkilly Gillyx
Kronos · Elo 1122 -10
70.9% win probability
Pre-match · RYÜ + XxmelfexX favored
win probability 29.1%
Key momentsIn match order
RYÜ
Oranos · Blue · Team 1- EAPM
- 52.7
- Favorite unit
- Murmillo 39 fielded
- Total score
- 41,496
- Military score
- 16,275
- Economic score
- 22,122
- Kills score
- 3,099
- Units killed
- 103
- Units lost
- 82
- Buildings razed
- 2
- Largest army
- 127
- First expansion
- 7:58
Age path
PrometheusClassical · Est. start 3:19
HyperionHeroic · Est. start 12:43
HekateMythic · Research start 18:48
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom6 expansion build events
Large army production127 military units
Highest Score
Largest Army
Most Improvements
Most Resources
AidaN
Kronos · Red · Team 2- EAPM
- 23.1
- Favorite unit
- Destroyer 24 fielded
- Total score
- 26,041
- Military score
- 8,590
- Economic score
- 14,508
- Kills score
- 2,943
- Units killed
- 92
- Units lost
- 123
- Buildings razed
- 8
- Largest army
- 137
- First expansion
- —
Age path
LetoClassical · Est. start 3:04
RheiaHeroic · Est. start 9:36
AtlasMythic · Est. start 20:14
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Large army production137 military units
No post-game awards
XxmelfexX
Susanoo · Yellow · Team 1- EAPM
- 68.8
- Favorite unit
- Naginata Rider 26 fielded
- Total score
- 35,647
- Military score
- 13,116
- Economic score
- 18,807
- Kills score
- 3,724
- Units killed
- 133
- Units lost
- 73
- Buildings razed
- 4
- Largest army
- 103
- First expansion
- 12:50
Age path
Inari OkamiClassical · Est. start 3:02
FujinHeroic · Est. start 16:01
TakemikazuchiMythic · Est. start 19:58
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Market economy900 total resource volume
Large army production103 military units
Most Kills
xSkilly Gillyx
Kronos · Green · Team 2- EAPM
- 24.9
- Favorite unit
- Turma 35 fielded
- Total score
- 19,508
- Military score
- 4,425
- Economic score
- 13,007
- Kills score
- 2,076
- Units killed
- 64
- Units lost
- 123
- Buildings razed
- 3
- Largest army
- 78
- First expansion
- 17:28
Age path
PrometheusClassical · Research start 2:22
RheiaHeroic · Research start 17:07
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
No post-game awards
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
RYÜAidaNXxmelfexXxSkilly Gillyx
Score composition
MilitaryEconomyKills score
RYÜ
41,496
AidaN
26,041
XxmelfexX
35,647
xSkilly Gillyx
19,508
Units killed vs lost
KilledLost
RYÜ
103 / 82
AidaN
92 / 123
XxmelfexX
133 / 73
xSkilly Gillyx
64 / 123
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 900 total volume›
RYÜ
Bought
No buys
Sold
No sells
Total player market volume0
AidaN
Bought
No buys
Sold
No sells
Total player market volume0
XxmelfexX
Bought
No buys
Sold
Total player market volume900
xSkilly Gillyx
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.