Replay-derived match flow, timings, and composition.

Advanced match analysis

AquilesHeroe vs ph-sep

Queue
Ranked 1v1 Supremacy
Map
Mirage
Map Seed
26250
Duration
14:57
Patch
19.17020
Played
· 2 hours ago
Mirage map preview
MapMirage
Defeated
AquilesHeroe Isis · Elo 1261 -19
14:57 Match length
Winner
ph-sep Hades · Elo 1244 +19
52.4% win probability Pre-match · AquilesHeroe favored · Upset win probability 47.6%
Key momentsIn match order
Fastest Classical
4:49* ph-sep Ares · estimated
Armory timing
5:19 ph-sep Armory
First pressure
5:22 AquilesHeroe Barracks
Fastest Heroic
9:52* AquilesHeroe Sobek · estimated
Fortress timing
14:29 ph-sep Fortress

AquilesHeroe

Isis · Blue
Loss 1261 -19
EAPM
53.1
Favorite unit
Slinger
55 fielded
Total score
16,459
Military score
5,005
Economic score
10,239
Kills score
1,215
Units killed
42
Units lost
83
Buildings razed
2
Largest army
103
First expansion
—
Age path
BastClassical · Est. start 3:59
SobekHeroic · Est. start 8:37
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment1 dock build events
Large army production103 military units
Largest Army Most Deaths Most Improvements

ph-sep

Hades · Red
Win 1244 +19
EAPM
36.1
Favorite unit
Toxotes
20 fielded
Total score
21,307
Military score
10,254
Economic score
9,350
Kills score
1,703
Units killed
84
Units lost
42
Buildings razed
6
Largest army
91
First expansion
—
Age path
AresClassical · Est. start 3:49
AphroditeHeroic · Est. start 11:26
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment1 dock build events
Large army production91 military units
Highest Score Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

AquilesHeroeph-sep
Score
Total score ph-sep
16,45944%21,30756%
Military score ph-sep
5,00533%10,25467%
Economic score AquilesHeroe
10,23952%9,35048%
Kills score ph-sep
1,21542%1,70358%
Combat and army
AquilesHeroeph-sep
42 Units killed 84
83 Units lost 42
2 Buildings razed 6
103 Largest army 91

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

AquilesHeroe

Army · 103

Units

Slinger55
Spearman46
Sphinx2

Technologies8 researched · 1 pre-queued

PickaxePre-queued · 1:46
Husbandry5:30
Medium Spearmen7:03
Copper Shields8:39
Copper Weapons8:56
Copper Armor8:57
Hand Axe11:16
Medium Slingers13:33
Heavy Spearmen13:51
Buildings 11 types
House21
Obelisk12
Lumber Camp5
Barracks4
Granary4
Mining Camp3
Armory1
Dock1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers 2 invoked
Eclipse1
Locust Swarm1

ph-sep

Army · 91

Units

Toxotes20
Hippeus18
Hoplite15
Hypaspist15
Peltast10
Cyclops5
Achilles2
Ajax2
Nemean Lion2
Prodromos2

Technologies9 researched · 1 pre-queued

Pickaxe4:29
Hand AxePre-queued · 4:31
Medium Infantry6:27
Medium Archers9:27
Copper Armor9:52
Ballistics9:52
Copper Shields11:42
Shaft Mine12:53
Bow Saw13:16
Copper Weapons14:42
Buildings 10 types
House19
Storehouse6
Stable4
Archery Range3
Granary2
Temple2
Armory1
Dock1
Fortress1
Military Academy1
God powers 2 invoked
Curse1
Sentinel1