Replay-derived match flow, timings, and composition.

Advanced match analysis

Marineone26 vs OMonteiroFel

Queue
Ranked 1v1 Supremacy
Map
Ghost Lake
Map Seed
2204
Duration
33:01
Patch
19.17020
Played
· 3 hours ago
Ghost Lake map preview
MapGhost Lake
Winner
Marineone26 Huitzilopochtli · Elo 685 +23
33:01 Match length
Defeated
OMonteiroFel Gaia · Elo 801 -23
33.9% win probability Pre-match · OMonteiroFel favored · Upset win probability 66.1%
Key momentsIn match order
First pressure
3:10 Marineone26 Warrior Priest trained
Fastest Classical
4:44* OMonteiroFel Oceanus · estimated
Armory timing
10:43 OMonteiroFel Armory
Market timing
11:25 Marineone26 Market
First extra TC
13:59 Marineone26 Town Center
Fastest Heroic
15:06* Marineone26 Itzpapalotl · estimated
Fortress timing
21:33 OMonteiroFel Palace
Fastest Mythic
24:44* OMonteiroFel Atlas · estimated

Marineone26

Huitzilopochtli · Maroon
Win 685 +23
EAPM
21.4
Favorite unit
Ocelotl Warrior
67 fielded
Total score
53,199
Military score
19,585
Economic score
25,445
Kills score
8,169
Units killed
244
Units lost
139
Buildings razed
22
Largest army
192
First expansion
13:59
Age path
PatecatlClassical · Research start 4:31
ItzpapalotlHeroic · Research start 13:51
MictlantecutliMythic · Research start 23:46
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Market economy1,200 total resource volume
Large army production192 military units
Highest Score Most Kills

OMonteiroFel

Gaia · Red
Loss 801 -23
EAPM
46.3
Favorite unit
Murmillo
75 fielded
Total score
47,619
Military score
21,525
Economic score
22,518
Kills score
3,576
Units killed
113
Units lost
239
Buildings razed
9
Largest army
284
First expansion
14:11
Age path
OceanusClassical · Est. start 3:44
RheiaHeroic · Est. start 14:40
AtlasMythic · Est. start 22:44
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Market economy5,200 total resource volume
Large army production284 military units
Largest Army Most Deaths Most Improvements Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Marineone26OMonteiroFel
Score
Total score Marineone26
53,19953%47,61947%
Military score OMonteiroFel
19,58548%21,52552%
Economic score Marineone26
25,44553%22,51847%
Kills score Marineone26
8,16970%3,57630%
Combat and army
Marineone26OMonteiroFel
244 Units killed 113
139 Units lost 239
22 Buildings razed 9
192 Largest army 284

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 6,400 total volume

Marineone26

Bought

No buys

Sold

Food1,200
Total player market volume1,200

OMonteiroFel

Bought

No buys

Sold

Food500
Wood4,700
Total player market volume5,200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Marineone26

Army · 192

Units

Ocelotl Warrior67
Eagle Warrior39
Warrior Priest25
Obsidian Butterfly22
Tequihua Archer19
Jaguar Rider13
Coyote Warrior7

Technologies12 researched

Husbandry4:05
Medium Nobles Hut Soldiers6:00
Plow6:17
Hand Axe8:15
Medium War Hut Soldiers9:34
Pickaxe11:43
Shaft Mine15:45
Bow Saw15:53
Heavy Nobles Hut Soldiers20:12
Ballistics27:53
Heavy Great Temple Soldiers27:58
Champion Nobles Hut Soldiers31:53
Buildings 10 types
House55
Farm21
Calpulli8
Nobles Hut4
Town Center4
Market2
Temple2
Armory1
Great Temple1
War Hut1
God powers 5 invoked
Agave Bloom2
Blood Pact1
Purge1
Volcano1

OMonteiroFel

Army · 284

Units

Murmillo75
Arcus48
Turma41
Contarius38
Cheiroballista33
Fanatic26
Katapeltes8
Oracle8
Behemoth7

Technologies13 researched · 12 pre-queued

Pickaxe1:04
Husbandry1:04
Hand Axe9:57
Shaft MinePre-queued · 9:58
Medium Archers11:28
Medium Infantry11:28
Copper Shields13:55
Copper Armor13:56
Copper Weapons13:56
Ballistics13:56
Heavy Infantry18:58
Bronze Weapons18:59
Bronze Armor19:00
Bronze Shields19:00
Bow SawPre-queued · 19:04
Heavy ArchersPre-queued · 19:28
CrenellationsPre-queued · 22:03
Heavy CavalryPre-queued · 22:22
Iron ShieldsPre-queued · 25:25
Iron WeaponsPre-queued · 25:25
Iron ArmorPre-queued · 25:26
Champion ArchersPre-queued · 26:40
Champion CavalryPre-queued · 26:40
Champion InfantryPre-queued · 26:40
PlowPre-queued · 31:00
Buildings 11 types
Farm42
Manor10
Military Barracks10
Economic Guild4
Counter Barracks3
Town Center3
Armory2
Palace2
Temple2
Market1
Sentry Tower1
God powers 9 invoked
Carnivora4
Gaia Forest3
Implode1
Traitor1