Replay-derived match flow, timings, and composition.

Advanced match analysis

Helena_Troia vs Chichin

Queue
Ranked 1v1 Supremacy
Map
Anatolia
Map Seed
24029
Duration
13:09
Patch
19.17020
Played
· 3 hours ago
Anatolia map preview
MapAnatolia
Defeated
Helena_Troia Kronos · Elo 1601 -8
13:09 Match length
Winner
Chichin Nuwa · Elo 1822 +8
21.9% win probability Pre-match · Chichin favored win probability 78.1%
Key momentsIn match order
First pressure
5:38 Helena_Troia Military Barracks
Fastest Classical
5:41* Helena_Troia Prometheus · estimated
Market timing
7:28 Chichin Market
Armory timing
9:03 Chichin Armory
First extra TC
9:41 Chichin Town Center
Fastest Heroic
10:13* Chichin Rushou · estimated

Helena_Troia

Kronos · Blue
Loss 1601 -8
EAPM
42.9
Favorite unit
Murmillo
24 fielded
Total score
18,592
Military score
8,975
Economic score
8,894
Kills score
859
Units killed
35
Units lost
48
Buildings razed
2
Largest army
55
First expansion
—
Age path
PrometheusClassical · Est. start 4:41
RheiaHeroic · Est. start 10:13
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Water commitment3 dock build events
Most Deaths

Chichin

Nuwa · Red
Win 1822 +8
EAPM
65.0
Favorite unit
Dao Swordsman
54 fielded
Total score
25,215
Military score
11,615
Economic score
12,953
Kills score
891
Units killed
37
Units lost
37
Buildings razed
1
Largest army
92
First expansion
9:41
Age path
XuannuClassical · Research start 5:29
RushouHeroic · Est. start 8:58
ZhurongMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Water commitment9 dock build events
Market economy1,000 total resource volume
Large army production92 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Helena_TroiaChichin
Score
Total score Chichin
18,59242%25,21558%
Military score Chichin
8,97544%11,61556%
Economic score Chichin
8,89441%12,95359%
Kills score Chichin
85949%89151%
Combat and army
Helena_TroiaChichin
35 Units killed 37
48 Units lost 37
2 Buildings razed 1
55 Largest army 92

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,000 total volume

Helena_Troia

Bought

No buys

Sold

No sells

Total player market volume0

Chichin

Bought

No buys

Sold

Food800
Wood200
Total player market volume1,000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Helena_Troia

Army · 55

Units

Murmillo24
Arcus17
Turma5
Cheiroballista3
Siege Bireme2
Bireme1
Fire Ship1
Nereid1
Oracle1

Technologies3 researched · 1 pre-queued

Medium Infantry9:26
Medium Archers10:43
Heavy Archers11:05
Heavy InfantryPre-queued · 12:46
Buildings 7 types
Manor9
Military Barracks5
Dock3
Counter Barracks2
Economic Guild1
Market1
Temple1
God powers 10 invoked
Valor7
Deconstruction2
Traitor1

Chichin

Army · 92

Units

Dao Swordsman54
Wuzu Javelineer30
Qi Lin3
Meng Chong2
Pioneer2
Lou Chuan1

Technologies4 researched · 8 pre-queued

Hand AxePre-queued · 4:24
Medium Infantry8:36
PickaxePre-queued · 9:04
Bow Saw9:05
Shaft MinePre-queued · 11:09
BallisticsPre-queued · 11:12
Copper ArmorPre-queued · 11:12
Copper WeaponsPre-queued · 11:12
Heavy InfantryPre-queued · 11:37
Copper Shields11:52
Medium ArchersPre-queued · 12:16
Bronze Shields12:32
Buildings 9 types
House17
Dock9
Silo9
Military Camp8
Armory1
Imperial Academy1
Market1
Temple1
Town Center1
God powers 2 invoked
Creation1
Venom Beast1