Advanced match analysis
? vs Bob the V
- Queue
- Ranked 1v1 Supremacy
- Map
- Valley Of Kings
- Map Seed
- 28585
- Duration
- 21:24
- Patch
- 19.17020
- Played
- · 3 hours ago
Winner
?
Hades · Elo 1521 +15
21:24
Match length
Defeated
Bob the V
Poseidon · Elo 1462 -15
58.4% win probability
Pre-match · ? favored
win probability 41.6%
Key momentsIn match order
?
Hades · Blue- EAPM
- 54.9
- Favorite unit
- Hoplite 66 fielded
- Total score
- 37,951
- Military score
- 13,408
- Economic score
- 19,673
- Kills score
- 4,935
- Units killed
- 203
- Units lost
- 70
- Buildings razed
- 16
- Largest army
- 96
- First expansion
- 14:16
Age path
AthenaClassical · Est. start 3:25
AphroditeHeroic · Est. start 9:23
ArtemisMythic · Est. start 16:39
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling16 wall build events
Large army production96 military units
Highest Score
Most Kills
Most Resources
Bob the V
Poseidon · Red- EAPM
- 49.3
- Favorite unit
- Toxotes 60 fielded
- Total score
- 21,599
- Military score
- 8,605
- Economic score
- 11,168
- Kills score
- 1,826
- Units killed
- 70
- Units lost
- 190
- Buildings razed
- 0
- Largest army
- 163
- First expansion
- 4:44
Age path
HermesClassical · Research start 2:59
DionysusHeroic · Est. start 16:58
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Market economy2,200 total resource volume
Large army production163 military units
Largest Army
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
?Bob the V
Score
Combat and army
?Bob the V
203
Units killed
70
70
Units lost
190
16
Buildings razed
0
96
Largest army
163
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,200 total volume›
?
Bought
No buys
Sold
No sells
Total player market volume0
Bob the V
Bought
Sold
Total player market volume2,200
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.