Replay-derived match flow, timings, and composition.

Advanced match analysis

? vs Bob the V

Queue
Ranked 1v1 Supremacy
Map
Valley Of Kings
Map Seed
28585
Duration
21:24
Patch
19.17020
Played
· 3 hours ago
Valley Of Kings map preview
MapValley Of Kings
Winner
? Hades · Elo 1521 +15
21:24 Match length
Defeated
Bob the V Poseidon · Elo 1462 -15
58.4% win probability Pre-match · ? favored win probability 41.6%
Key momentsIn match order
Fastest Classical
3:59* Bob the V Hermes · estimated
First extra TC
4:44 Bob the V Town Center
First pressure
5:03 Bob the V Stable
Armory timing
7:53 ? Armory
Fastest Heroic
10:38* ? Aphrodite · estimated
Market timing
13:44 Bob the V Market
Fortress timing
15:39 ? Fortress
Fastest Mythic
18:39* ? Artemis · estimated

?

Hades · Blue
Win 1521 +15
EAPM
54.9
Favorite unit
Hoplite
66 fielded
Total score
37,951
Military score
13,408
Economic score
19,673
Kills score
4,935
Units killed
203
Units lost
70
Buildings razed
16
Largest army
96
First expansion
14:16
Age path
AthenaClassical · Est. start 3:25
AphroditeHeroic · Est. start 9:23
ArtemisMythic · Est. start 16:39
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling16 wall build events
Large army production96 military units
Highest Score Most Kills Most Resources

Bob the V

Poseidon · Red
Loss 1462 -15
EAPM
49.3
Favorite unit
Toxotes
60 fielded
Total score
21,599
Military score
8,605
Economic score
11,168
Kills score
1,826
Units killed
70
Units lost
190
Buildings razed
0
Largest army
163
First expansion
4:44
Age path
HermesClassical · Research start 2:59
DionysusHeroic · Est. start 16:58
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Market economy2,200 total resource volume
Large army production163 military units
Largest Army Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

?Bob the V
Score
Total score ?
37,95164%21,59936%
Military score ?
13,40861%8,60539%
Economic score ?
19,67364%11,16836%
Kills score ?
4,93573%1,82627%
Combat and army
?Bob the V
203 Units killed 70
70 Units lost 190
16 Buildings razed 0
96 Largest army 163

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 2,200 total volume

?

Bought

No buys

Sold

No sells

Total player market volume0

Bob the V

Bought

Food600
Wood100

Sold

Wood1,500
Total player market volume2,200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

?

Army · 96

Units

Hoplite66
Nemean Lion8
Hippeus7
Minotaur6
Prodromos3
Chimera2
Achilles1
Ajax1
Chiron1
Hypaspist1

Technologies10 researched · 1 pre-queued

Pickaxe3:49
Medium Infantry6:03
Copper Shields8:53
Copper Armor10:16
Hand Axe14:42
Copper Weapons14:45
Plow16:18
Medium Cavalry18:26
Bronze WeaponsPre-queued · 18:32
Bronze Shields19:39
Heavy Infantry21:24
Buildings 11 types
Farm23
House18
Wall16
Storehouse9
Granary6
Stable4
Military Academy2
Temple2
Armory1
Fortress1
Town Center1
God powers 4 invoked
Curse1
Earthquake1
Restoration1
Sentinel1

Bob the V

Army · 163

Units

Toxotes60
Hoplite49
Hippeus40
Hypaspist4
Peltast4
Theseus4
Atalanta2

Technologies8 researched · 5 pre-queued

Hand Axe10:02
PickaxePre-queued · 10:03
Medium InfantryPre-queued · 14:44
Medium ArchersPre-queued · 14:44
Medium CavalryPre-queued · 14:47
Copper Armor15:54
Husbandry16:47
Copper Shields17:35
Copper Weapons19:00
Heavy Archers19:02
Shaft Mine19:11
Bow Saw19:16
Heavy InfantryPre-queued · 19:29
Buildings 11 types
House19
Storehouse9
Granary7
Archery Range6
Military Academy6
Stable3
Town Center3
Armory1
Fortress1
Market1
Temple1
God powers 3 invoked
Bronze1
Cease Fire1
Lure1