Replay-derived match flow, timings, and composition.

Advanced match analysis

Mihanter vs Trax

Queue
Ranked 1v1 Supremacy
Map
Midgard
Map Seed
13864
Duration
19:01
Patch
19.17020
Played
· 3 hours ago
Midgard map preview
MapMidgard
Defeated
Mihanter Zeus · Elo 1430 -12
19:01 Match length
Winner
Trax Hades · Elo 1537 +12
35.1% win probability Pre-match · Trax favored win probability 64.9%
Key momentsIn match order
Fastest Classical
5:11* Trax Ares · estimated
First pressure
5:19 Mihanter Military Academy
Armory timing
7:50 Trax Armory
Fastest Heroic
10:36* Trax Aphrodite · estimated
Fortress timing
11:38 Mihanter Fortress

Mihanter

Zeus · Maroon
Loss 1430 -12
EAPM
43.7
Favorite unit
Hypaspist
50 fielded
Total score
21,840
Military score
6,425
Economic score
12,361
Kills score
3,054
Units killed
114
Units lost
124
Buildings razed
8
Largest army
122
First expansion
—
Age path
AthenaClassical · Research start 4:13
DionysusHeroic · Research start 9:48
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment5 dock build events
Large army production122 military units
Most Deaths

Trax

Hades · Purple
Win 1537 +12
EAPM
58.2
Favorite unit
Hypaspist
53 fielded
Total score
27,126
Military score
11,472
Economic score
12,011
Kills score
3,664
Units killed
124
Units lost
114
Buildings razed
18
Largest army
137
First expansion
—
Age path
AresClassical · Research start 4:11
AphroditeHeroic · Research start 9:21
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Heavy walling7 wall build events
Water commitment8 dock build events
Large army production137 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

MihanterTrax
Score
Total score Trax
21,84045%27,12655%
Military score Trax
6,42536%11,47264%
Economic score Mihanter
12,36151%12,01149%
Kills score Trax
3,05445%3,66455%
Combat and army
MihanterTrax
114 Units killed 124
124 Units lost 114
8 Buildings razed 18
122 Largest army 137

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Mihanter

Army · 122

Units

Hypaspist50
Hoplite31
Peltast25
Jason4
Heracles3
Hydra3
Odysseus2
Scylla2
Minotaur1
Petrobolos1

Technologies12 researched

Hand Axe7:28
Medium Infantry7:32
Pickaxe7:51
Husbandry9:11
Bow Saw11:49
Shaft Mine12:16
Ballistics13:37
Medium Archers13:50
Copper Weapons17:20
Copper Shields17:21
Copper Armor17:22
Heavy Archers17:55
Buildings 9 types
House16
Storehouse7
Dock5
Military Academy5
Archery Range2
Fortress2
Granary2
Armory1
Temple1
God powers 4 invoked
Restoration2
Bolt1
Bronze1

Trax

Army · 137

Units

Hypaspist53
Toxotes25
Peltast18
Hoplite16
Cyclops6
Trireme5
Nemean Lion4
Petrobolos4
Ajax3
Achilles2
Chiron1

Technologies10 researched · 1 pre-queued

Pickaxe4:22
Hand Axe5:46
Medium Archers10:01
Medium Infantry10:02
Copper Weapons10:44
Heavy Infantry11:15
Heavy ArchersPre-queued · 11:16
Copper Armor14:50
Bow Saw14:52
Copper Shields17:45
Shaft Mine18:25
Buildings 11 types
House27
Dock8
Farm8
Storehouse8
Wall7
Granary4
Military Academy4
Archery Range2
Armory1
Fortress1
Temple1
God powers 3 invoked
Curse1
Pestilence1
Sentinel1