Replay-derived match flow, timings, and composition.

Advanced match analysis

bones vs Aces.HUSKSUPPE

Queue
Ranked 1v1 Supremacy
Map
Watering Hole
Map Seed
23669
Duration
17:46
Patch
19.17020
Played
· 3 hours ago
Watering Hole map preview
MapWatering Hole
Defeated
bones Demeter · Elo 2061 -16
17:46 Match length
Winner
Aces.HUSKSUPPE Hades · Elo 2095 +16
45.1% win probability Pre-match · Aces.HUSKSUPPE favored win probability 54.9%
Key momentsIn match order
Fastest Classical
4:07* bones Pan · estimated
First extra TC
4:12 bones Town Center
Armory timing
6:12 bones Armory
First pressure
6:34 bones Military Academy
Fastest Heroic
9:25* bones Aphrodite · estimated
Fortress timing
10:07 Aces.HUSKSUPPE Fortress
Market timing
11:21 Aces.HUSKSUPPE Market
Fastest Mythic
13:30* Aces.HUSKSUPPE Artemis · estimated

bones

Demeter · Blue
Loss 2061 -16
EAPM
72.7
Favorite unit
Peltast
143 fielded
Total score
22,725
Military score
7,509
Economic score
13,226
Kills score
1,990
Units killed
53
Units lost
91
Buildings razed
7
Largest army
191
First expansion
4:12
Age path
PanClassical · Research start 3:07
AphroditeHeroic · Est. start 8:10
HeraMythic · Est. start 15:32
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling14 wall build events
Water commitment1 dock build events
Large army production191 military units
Most Deaths

Aces.HUSKSUPPE

Hades · Red
Win 2095 +16
EAPM
53.8
Favorite unit
Peltast
61 fielded
Total score
38,693
Military score
15,848
Economic score
19,083
Kills score
3,762
Units killed
99
Units lost
53
Buildings razed
35
Largest army
109
First expansion
4:50
Age path
AthenaClassical · Research start 3:26
ApolloHeroic · Est. start 9:40
ArtemisMythic · Est. start 11:30
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Multi-TC boom4 expansion build events
Large army production109 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

bonesAces.HUSKSUPPE
Score
Total score Aces.HUSKSUPPE
22,72537%38,69363%
Military score Aces.HUSKSUPPE
7,50932%15,84868%
Economic score Aces.HUSKSUPPE
13,22641%19,08359%
Kills score Aces.HUSKSUPPE
1,99035%3,76265%
Combat and army
bonesAces.HUSKSUPPE
53 Units killed 99
91 Units lost 53
7 Buildings razed 35
191 Largest army 109

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

bones

Army · 191

Units

Peltast143
Hoplite26
Petrobolos6
Iolaus4
Orpheus4
Toxotes4
Nemean Lion3
Icarus1

Technologies1 researched · 11 pre-queued

HusbandryPre-queued · 6:28
Hand AxePre-queued · 7:27
PickaxePre-queued · 7:27
Bow Saw11:14
Medium InfantryPre-queued · 12:57
BallisticsPre-queued · 12:57
Copper ShieldsPre-queued · 12:58
Copper ArmorPre-queued · 12:58
Copper WeaponsPre-queued · 12:59
Medium ArchersPre-queued · 13:23
Shaft MinePre-queued · 15:07
Heavy ArchersPre-queued · 16:01
Buildings 11 types
House25
Storehouse17
Wall14
Archery Range11
Granary8
Military Academy3
Town Center3
Fortress2
Temple2
Armory1
Dock1
God powers 3 invoked
Arcadian Meadow1
Curse1
Wither1

Aces.HUSKSUPPE

Army · 109

Units

Peltast61
Toxotes31
Ajax4
Petrobolos4
Gastraphetoros3
Achilles2
Chiron2
Manticore1
Perseus1

Technologies13 researched · 2 pre-queued

Pickaxe6:58
Hand AxePre-queued · 6:59
Medium Archers9:22
Shaft Mine11:53
Bow SawPre-queued · 12:10
Heavy Archers13:01
Copper Weapons13:12
Copper Armor13:12
Copper Shields13:12
Champion Archers13:45
Ballistics13:48
Bronze Armor15:39
Bronze Weapons15:39
Bronze Shields15:39
Iron Weapons16:28
Buildings 10 types
House17
Storehouse13
Archery Range11
Granary10
Farm4
Town Center4
Fortress2
Temple2
Armory1
Market1
God powers 4 invoked
Earthquake1
Restoration1
Sentinel1
Underworld Passage1