Advanced match analysis
kaloggiannis vs 𐂃𐂃
- Queue
- Ranked 1v1 Supremacy
- Map
- Yellow River
- Map Seed
- 30063
- Duration
- 17:14
- Patch
- 19.17020
- Played
- · 3 hours ago
Defeated
kaloggiannis
Zeus · Elo 1347 -12
17:14
Match length
Winner
𐂃𐂃
Loki · Elo 1463 +12
33.9% win probability
Pre-match · 𐂃𐂃 favored
win probability 66.1%
Key momentsIn match order
kaloggiannis
Zeus · Blue- EAPM
- 38.5
- Favorite unit
- Hoplite 46 fielded
- Total score
- 16,256
- Military score
- 7,176
- Economic score
- 7,524
- Kills score
- 1,630
- Units killed
- 62
- Units lost
- 86
- Buildings razed
- 2
- Largest army
- 108
- First expansion
- —
Age path
AthenaClassical · Research start 3:07
DionysusHeroic · Research start 12:50
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling7 wall build events
Large army production108 military units
Most Deaths
Most Improvements
𐂃𐂃
Loki · Yellow- EAPM
- 63.4
- Favorite unit
- Throwing Axeman 70 fielded
- Total score
- 21,124
- Military score
- 11,984
- Economic score
- 7,104
- Kills score
- 2,208
- Units killed
- 85
- Units lost
- 64
- Buildings razed
- 3
- Largest army
- 237
- First expansion
- —
Age path
ForsetiClassical · Research start 3:25
BragiHeroic · Est. start 14:28
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Market economy1,000 total resource volume
Large army production237 military units
Highest Score
Largest Army
Most Kills
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
kaloggiannis𐂃𐂃
Score
Combat and army
kaloggiannis𐂃𐂃
62
Units killed
85
86
Units lost
64
2
Buildings razed
3
108
Largest army
237
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,000 total volume›
kaloggiannis
Bought
No buys
Sold
No sells
Total player market volume0
𐂃𐂃
Bought
Sold
No sells
Total player market volume1,000
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.