Advanced match analysis
boubacar + Everlasting Summer vs [DoD]BacHi + MLM_Hellooo
- Queue
- Ranked 2v2 Supremacy
- Map
- Watering Hole
- Map Seed
- 26878
- Duration
- 7:49
- Patch
- 19.17020
- Played
- · 3 hours ago
Defeat
Team Elo 1312
boubacar
Poseidon · Elo 1501 -4
Everlasting Summer
Demeter · Elo 1124 -1
7:49
Match length
Victory
Team Elo 1814
[DoD]BacHi
Loki · Elo 1911 +1
MLM_Hellooo
Zeus · Elo 1717 +4
5.3% win probability
Pre-match · [DoD]BacHi + MLM_Hellooo favored
win probability 94.7%
Key momentsIn match order
boubacar
Poseidon · Purple · Team 1- EAPM
- 80.5
- Favorite unit
- Hippeus 19 fielded
- Total score
- 7,433
- Military score
- 3,415
- Economic score
- 3,976
- Kills score
- 42
- Units killed
- 1
- Units lost
- 4
- Buildings razed
- 2
- Largest army
- 22
- First expansion
- —
Age path
HermesClassical · Research start 3:08
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Most Improvements
Most Resources
[DoD]BacHi
Loki · Red · Team 2- EAPM
- 51.3
- Favorite unit
- Hersir 11 fielded
- Total score
- 6,860
- Military score
- 3,125
- Economic score
- 3,645
- Kills score
- 90
- Units killed
- 3
- Units lost
- 1
- Buildings razed
- 0
- Largest army
- 13
- First expansion
- 5:39
Age path
HeimdallClassical · Research start 3:26
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Largest Army
Everlasting Summer
Demeter · Yellow · Team 1- EAPM
- 45.8
- Favorite unit
- Hoplite 9 fielded
- Total score
- 5,464
- Military score
- 1,810
- Economic score
- 3,654
- Kills score
- 0
- Units killed
- 0
- Units lost
- 10
- Buildings razed
- 0
- Largest army
- 11
- First expansion
- —
Age path
PanClassical · Est. start 3:33
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Most Deaths
MLM_Hellooo
Zeus · Green · Team 2- EAPM
- 46.4
- Favorite unit
- Minotaur 7 fielded
- Total score
- 8,092
- Military score
- 3,863
- Economic score
- 4,035
- Kills score
- 194
- Units killed
- 11
- Units lost
- 0
- Buildings razed
- 2
- Largest army
- 12
- First expansion
- —
Age path
AthenaClassical · Research start 2:34
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Highest Score
Most Kills
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
boubacar[DoD]BacHiEverlasting SummerMLM_Hellooo
Score composition
MilitaryEconomyKills score
boubacar
7,433
[DoD]BacHi
6,860
Everlasting Summer
5,464
MLM_Hellooo
8,092
Units killed vs lost
KilledLost
boubacar
1 / 4
[DoD]BacHi
3 / 1
Everlasting Summer
0 / 10
MLM_Hellooo
11 / 0
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
boubacar
Army · 22Units
Technologies2 researched
Buildings ›5 types
God powers ›1 invoked
[DoD]BacHi
Army · 13Units
Technologies0 researched
No key technologies recorded.
Buildings ›6 types
God powers ›1 invoked
Everlasting Summer
Army · 11Units
Technologies0 researched
No key technologies recorded.
Buildings ›6 types
God powers ›1 invoked
MLM_Hellooo
Army · 12Units
Technologies0 researched
No key technologies recorded.