Replay-derived match flow, timings, and composition.

Advanced match analysis

Stax vs WatermelonInTheFanta

Queue
Ranked 1v1 Supremacy
Map
Megalopolis
Map Seed
6979
Duration
9:27
Patch
19.17020
Played
· 3 hours ago
Megalopolis map preview
MapMegalopolis
Winner
Stax Odin · Elo 1740 +15
9:27 Match length
Defeated
WatermelonInTheFanta Odin · Elo 1687 -15
57.6% win probability Pre-match · Stax favored win probability 42.4%
Key momentsIn match order
First pressure
1:28 WatermelonInTheFanta Hersir trained
Fastest Classical
4:21* WatermelonInTheFanta Freyja · estimated

Stax

Odin · Blue
Win 1740 +15
EAPM
70.5
Favorite unit
Raiding Cavalry
18 fielded
Total score
9,316
Military score
4,243
Economic score
4,381
Kills score
714
Units killed
30
Units lost
15
Buildings razed
0
Largest army
43
First expansion
—
Age path
FreyjaClassical · Research start 3:29
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling7 wall build events
Highest Score Largest Army Most Kills Most Resources

WatermelonInTheFanta

Odin · Red
Loss 1687 -15
EAPM
40.2
Favorite unit
Berserk
16 fielded
Total score
7,632
Military score
2,824
Economic score
4,415
Kills score
393
Units killed
15
Units lost
30
Buildings razed
0
Largest army
39
First expansion
—
Age path
FreyjaClassical · Research start 3:21
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Most Deaths Most Improvements

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

StaxWatermelonInTheFanta
Score
Total score Stax
9,31655%7,63245%
Military score Stax
4,24360%2,82440%
Economic score WatermelonInTheFanta
4,38150%4,41550%
Kills score Stax
71464%39336%
Combat and army
StaxWatermelonInTheFanta
30 Units killed 15
15 Units lost 30
0 Buildings razed 0
43 Largest army 39

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Stax

Army · 43

Units

Raiding Cavalry18
Throwing Axeman16
Hersir3
Valkyrie3
Berserk2
Hirdman1

Technologies0 researched

No key technologies recorded.

Buildings 6 types
House8
Wall7
Great Hall2
Longhouse2
Ox Cart Building2
Temple1
God powers None invoked

No god powers recorded.

WatermelonInTheFanta

Army · 39

Units

Berserk16
Hersir9
Throwing Axeman8
Raiding Cavalry6

Technologies0 researched · 1 pre-queued

Medium InfantryPre-queued · 5:31
Buildings 5 types
House8
Ox Cart Building3
Longhouse2
Great Hall1
Temple1
God powers 1 invoked
Great Hunt1