Replay-derived match flow, timings, and composition.

Advanced match analysis

jerem vs [DUWA] iGriezanovic

Queue
Ranked 1v1 Supremacy
Map
Ghost Lake
Map Seed
12960
Duration
23:22
Patch
19.17020
Played
· 3 hours ago
Ghost Lake map preview
MapGhost Lake
Defeated
jerem Gaia · Elo 1211 -11
23:22 Match length
Winner
[DUWA] iGriezanovic Tsukuyomi · Elo 1338 +11
32.5% win probability Pre-match · [DUWA] iGriezanovic favored win probability 67.5%
Key momentsIn match order
First pressure
3:49 [DUWA] iGriezanovic Stable Japanese
Fastest Classical
4:22* [DUWA] iGriezanovic Inari Okami · estimated
First extra TC
5:57 [DUWA] iGriezanovic Town Center
Armory timing
8:40 jerem Armory
Fastest Heroic
12:45* jerem Theia · estimated
Market timing
13:17 jerem Market
Fortress timing
15:16 jerem Palace
Fastest Mythic
20:14* [DUWA] iGriezanovic Watatsumi · estimated

jerem

Gaia · Cyan
Loss 1211 -11
EAPM
46.2
Favorite unit
Katapeltes
40 fielded
Total score
39,910
Military score
12,180
Economic score
25,850
Kills score
1,880
Units killed
53
Units lost
151
Buildings razed
5
Largest army
147
First expansion
7:32
Age path
OceanusClassical · Research start 3:41
TheiaHeroic · Est. start 11:30
HekateMythic · Research start 18:32
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling9 wall build events
Market economy1,000 total resource volume
Large army production147 military units
Largest Army Most Deaths Most Improvements Most Resources

[DUWA] iGriezanovic

Tsukuyomi · Red
Win 1338 +11
EAPM
46.7
Favorite unit
Samurai
17 fielded
Total score
49,423
Military score
20,790
Economic score
23,911
Kills score
4,813
Units killed
163
Units lost
79
Buildings razed
11
Largest army
136
First expansion
5:57
Age path
Inari OkamiClassical · Est. start 3:36
HachimanHeroic · Est. start 12:43
WatatsumiMythic · Est. start 18:44
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom3 expansion build events
Heavy walling17 wall build events
Market economy3,700 total resource volume
Large army production136 military units
Highest Score Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

jerem[DUWA] iGriezanovic
Score
Total score [DUWA] iGriezanovic
39,91045%49,42355%
Military score [DUWA] iGriezanovic
12,18037%20,79063%
Economic score jerem
25,85052%23,91148%
Kills score [DUWA] iGriezanovic
1,88028%4,81372%
Combat and army
jerem[DUWA] iGriezanovic
53 Units killed 163
151 Units lost 79
5 Buildings razed 11
147 Largest army 136

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 4,700 total volume

jerem

Bought

Food1,000

Sold

No sells

Total player market volume1,000

[DUWA] iGriezanovic

Bought

No buys

Sold

Food500
Wood3,200
Total player market volume3,700

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

jerem

Army · 147

Units

Katapeltes40
Arcus25
Dryad23
Turma20
Contarius15
Murmillo11
Destroyer6
Oracle3
Caladria2
Cheiroballista1
Stymphalian Bird1

Technologies15 researched

Pickaxe0:37
Hand Axe1:06
Husbandry8:13
Shaft Mine9:24
Medium Archers9:38
Medium Infantry9:44
Copper Weapons11:57
Ballistics11:58
Heavy Infantry16:36
Heavy Archers18:38
Copper Armor19:06
Bronze Weapons19:07
Plow19:33
Copper Shields19:34
Heavy Cavalry19:38
Buildings 11 types
Farm15
Wall9
Manor8
Counter Barracks7
Military Barracks7
Economic Guild2
Town Center2
Armory1
Market1
Palace1
Temple1
God powers 8 invoked
Carnivora3
Gaia Forest2
Hesperides Tree2
Tartarian Gate1

[DUWA] iGriezanovic

Army · 136

Units

Samurai17
Bushi16
Onna Musha16
Shinobi16
Naginata Rider15
Yumi Archer15
Oyumi10
Yari Spearman10
Daimyo7
Yumi Horse Archer7
Kitsune6
Onmyoji1

Technologies10 researched · 4 pre-queued

Hand Axe11:16
Pickaxe11:18
Plow12:58
Medium Guardhouse SoldiersPre-queued · 14:12
Medium Dojo SoldiersPre-queued · 14:17
Copper Weapons14:30
Copper Armor14:31
Copper Shields14:31
Ballistics14:31
Bronze Weapons15:41
Heavy Guardhouse SoldiersPre-queued · 16:06
Bronze Armor18:50
Bronze Shields18:50
Champion Stable SoldiersPre-queued · 20:05
Buildings 14 types
Farm33
House17
Wall17
Watermill6
Guardhouse5
Dojo4
Mining Camp Japanese4
Shrine Japanese4
Stable Japanese3
Town Center3
Castle2
Temple2
Armory1
Market1
God powers 4 invoked
Dragon Typhoon1
New Moon1
Shogun1
Swampland1