Advanced match analysis
kaiser + Proyecto 2027 vs Mihanter + Jolt
- Queue
- Ranked 2v2 Supremacy
- Map
- Steppe
- Map Seed
- 19928
- Duration
- 21:25
- Patch
- 19.17020
- Played
- · 3 hours ago
Victory
Team Elo 1324
kaiser
Thor · Elo 1316 +12
<color.7,1,.3> Proyecto 2027
Odin · Elo 1333 +12
21:25
Match length
Defeat
Team Elo 1214
Mihanter
Gaia · Elo 1242 -13
Jolt
Thor · Elo 1185 -11
65.3% win probability
Pre-match · kaiser + Proyecto 2027 favored
win probability 34.7%
Key momentsIn match order
kaiser
Thor · Blue · Team 1- EAPM
- 80.1
- Favorite unit
- Throwing Axeman 108 fielded
- Total score
- 40,210
- Military score
- 17,982
- Economic score
- 18,045
- Kills score
- 4,183
- Units killed
- 127
- Units lost
- 97
- Buildings razed
- 5
- Largest army
- 179
- First expansion
- 5:43
Age path
ForsetiClassical · Est. start 4:12
SkadiHeroic · Est. start 8:53
TyrMythic · Est. start 19:03
Opening read
3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom6 expansion build events
Heavy walling25 wall build events
Market economy2,500 total resource volume
Large army production179 military units
Highest Score
Largest Army
Most Kills
Most Resources
Mihanter
Gaia · Mint · Team 2- EAPM
- 34.7
- Favorite unit
- Fanatic 48 fielded
- Total score
- 31,763
- Military score
- 11,065
- Economic score
- 17,548
- Kills score
- 3,192
- Units killed
- 123
- Units lost
- 131
- Buildings razed
- 4
- Largest army
- 108
- First expansion
- 5:01
Age path
OceanusClassical · Research start 3:13
RheiaHeroic · Research start 8:35
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Large army production108 military units
Most Deaths
Most Improvements
<color.7,1,.3> Proyecto 2027
Odin · Yellow · Team 1- EAPM
- 43.0
- Favorite unit
- Throwing Axeman 47 fielded
- Total score
- 27,608
- Military score
- 13,453
- Economic score
- 11,232
- Kills score
- 2,923
- Units killed
- 100
- Units lost
- 128
- Buildings razed
- 5
- Largest army
- 102
- First expansion
- 18:09
Age path
FreyjaClassical · Research start 3:22
NjordHeroic · Research start 9:50
TyrMythic · Est. start 13:06
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling24 wall build events
Market economy3,100 total resource volume
Large army production102 military units
No post-game awards
Jolt
Thor · Green · Team 2- EAPM
- 52.3
- Favorite unit
- Raiding Cavalry 23 fielded
- Total score
- 25,297
- Military score
- 12,520
- Economic score
- 11,051
- Kills score
- 1,726
- Units killed
- 69
- Units lost
- 91
- Buildings razed
- 5
- Largest army
- 100
- First expansion
- —
Age path
FreyjaClassical · Est. start 2:00
BragiHeroic · Est. start 7:25
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling7 wall build events
Large army production100 military units
No post-game awards
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
kaiserMihanter<color.7,1,.3> Proyecto 2027Jolt
Score composition
MilitaryEconomyKills score
kaiser
40,210
Mihanter
31,763
<color.7,1,.3> Proyecto 2027
27,608
Jolt
25,297
Units killed vs lost
KilledLost
kaiser
127 / 97
Mihanter
123 / 131
<color.7,1,.3> Proyecto 2027
100 / 128
Jolt
69 / 91
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 5,600 total volume›
kaiser
Bought
Sold
Total player market volume2,500
Mihanter
Bought
No buys
Sold
No sells
Total player market volume0
<color.7,1,.3> Proyecto 2027
Bought
Sold
Total player market volume3,100
Jolt
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.