Replay-derived match flow, timings, and composition.

Advanced match analysis

sims machine vs MYSTICTATOR

Queue
Ranked 1v1 Supremacy
Map
Oasis
Map Seed
18749
Duration
25:56
Patch
19.17020
Played
· 3 hours ago
Oasis map preview
MapOasis
Winner
sims machine Freyr · Elo 979 +15
25:56 Match length
Defeated
MYSTICTATOR Isis · Elo 936 -15
56.2% win probability Pre-match · sims machine favored win probability 43.8%
Key momentsIn match order
First pressure
4:06 sims machine Hersir trained
Fastest Classical
4:35* MYSTICTATOR Anubis · estimated
First extra TC
5:02 MYSTICTATOR Town Center
Armory timing
5:34 MYSTICTATOR Armory
Fastest Heroic
11:59* MYSTICTATOR Nephthys · estimated
Fortress timing
12:07 MYSTICTATOR Migdol Stronghold
Market timing
16:25 MYSTICTATOR Market
Fastest Mythic
17:39* sims machine Vidar · estimated

sims machine

Freyr · Blue
Win 979 +15
EAPM
26.0
Favorite unit
Berserk
55 fielded
Total score
62,736
Military score
25,946
Economic score
32,057
Kills score
4,733
Units killed
140
Units lost
120
Buildings razed
21
Largest army
154
First expansion
6:06
Age path
FreyjaClassical · Est. start 4:34
AegirHeroic · Est. start 11:59
VidarMythic · Research start 15:39
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling18 wall build events
Large army production154 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

MYSTICTATOR

Isis · Cyan
Loss 936 -15
EAPM
24.8
Favorite unit
Spearman
47 fielded
Total score
44,828
Military score
15,526
Economic score
26,121
Kills score
3,181
Units killed
120
Units lost
153
Buildings razed
6
Largest army
106
First expansion
5:02
Age path
AnubisClassical · Est. start 3:35
NephthysHeroic · Research start 10:44
OsirisMythic · Research start 17:04
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling17 wall build events
Market economy2,000 total resource volume
Large army production106 military units
Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

sims machineMYSTICTATOR
Score
Total score sims machine
62,73658%44,82842%
Military score sims machine
25,94663%15,52637%
Economic score sims machine
32,05755%26,12145%
Kills score sims machine
4,73360%3,18140%
Combat and army
sims machineMYSTICTATOR
140 Units killed 120
120 Units lost 153
21 Buildings razed 6
154 Largest army 106

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 2,000 total volume

sims machine

Bought

No buys

Sold

No sells

Total player market volume0

MYSTICTATOR

Bought

Food2,000

Sold

No sells

Total player market volume2,000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

sims machine

Army · 154

Units

Berserk55
Raiding Cavalry31
Jarl20
Hersir18
Hirdman15
Throwing Axeman10
Portable Ram4
Ballista1

Technologies19 researched · 3 pre-queued

Pickaxe0:07
Hand Axe1:18
Medium Cavalry7:59
Plow9:40
Shaft MinePre-queued · 13:10
Bow SawPre-queued · 13:12
Medium Infantry13:24
CrenellationsPre-queued · 13:29
Ballistics13:52
Copper Shields13:52
Copper Armor13:53
Copper Weapons13:54
Heavy Cavalry14:36
Heavy Infantry14:44
Bronze Armor15:17
Bronze Weapons17:16
Bronze Shields17:19
Champion Infantry17:48
Champion Cavalry17:54
Iron Armor18:08
Iron Weapons19:07
Iron Shields20:50
Buildings 12 types
Farm32
Wall18
House16
Longhouse12
Great Hall11
Sentry Tower7
Hill Fort4
Armory3
Market3
Ox Cart Building3
Town Center2
Temple1
God powers 1 invoked
Tempest1

MYSTICTATOR

Army · 106

Units

Spearman47
Camel Rider17
Chariot Archer14
War Elephant7
Axeman6
Scorpion Man5
Siege Tower5
Anubite2
Mummy2
Catapult1

Technologies17 researched · 3 pre-queued

PickaxePre-queued · 1:40
HusbandryPre-queued · 2:13
Medium Axemen6:41
Medium Spearmen8:54
Copper Armor9:09
Copper Weapons9:10
Hand Axe11:00
PlowPre-queued · 14:16
Bow Saw16:15
Heavy Chariot Archers16:42
Heavy Camel Riders16:43
Shaft Mine17:44
Crenellations18:31
Heavy War Elephants19:05
Ballistics19:08
Copper Shields19:08
Heavy Spearmen19:37
Champion Camel Riders21:51
Champion Spearmen23:00
Champion Chariot Archers24:29
Buildings 18 types
Farm58
Wall17
House16
Obelisk9
Market8
Granary6
Mining Camp6
Barracks5
Lumber Camp3
Migdol Stronghold3
Temple2
Town Center2
Armory1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
God powers 4 invoked
Ancestors1
Plague Of Serpents1
Prosperity1
Son Of Osiris1