Advanced match analysis
sims machine vs MYSTICTATOR
- Queue
- Ranked 1v1 Supremacy
- Map
- Oasis
- Map Seed
- 18749
- Duration
- 25:56
- Patch
- 19.17020
- Played
- · 3 hours ago
Winner
sims machine
Freyr · Elo 979 +15
25:56
Match length
Defeated
MYSTICTATOR
Isis · Elo 936 -15
56.2% win probability
Pre-match · sims machine favored
win probability 43.8%
Key momentsIn match order
sims machine
Freyr · Blue- EAPM
- 26.0
- Favorite unit
- Berserk 55 fielded
- Total score
- 62,736
- Military score
- 25,946
- Economic score
- 32,057
- Kills score
- 4,733
- Units killed
- 140
- Units lost
- 120
- Buildings razed
- 21
- Largest army
- 154
- First expansion
- 6:06
Age path
FreyjaClassical · Est. start 4:34
AegirHeroic · Est. start 11:59
VidarMythic · Research start 15:39
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling18 wall build events
Large army production154 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
MYSTICTATOR
Isis · Cyan- EAPM
- 24.8
- Favorite unit
- Spearman 47 fielded
- Total score
- 44,828
- Military score
- 15,526
- Economic score
- 26,121
- Kills score
- 3,181
- Units killed
- 120
- Units lost
- 153
- Buildings razed
- 6
- Largest army
- 106
- First expansion
- 5:02
Age path
AnubisClassical · Est. start 3:35
NephthysHeroic · Research start 10:44
OsirisMythic · Research start 17:04
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling17 wall build events
Market economy2,000 total resource volume
Large army production106 military units
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
sims machineMYSTICTATOR
Score
Combat and army
sims machineMYSTICTATOR
140
Units killed
120
120
Units lost
153
21
Buildings razed
6
154
Largest army
106
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,000 total volume›
sims machine
Bought
No buys
Sold
No sells
Total player market volume0
MYSTICTATOR
Bought
Sold
No sells
Total player market volume2,000
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.