Advanced match analysis
Morredeiro vs elendril
- Queue
- Ranked 1v1 Supremacy
- Map
- Megalopolis
- Map Seed
- 14960
- Duration
- 34:26
- Patch
- 19.17020
- Played
- · 4 hours ago
Defeated
Morredeiro
Amaterasu · Elo 1160 -15
34:26
Match length
Winner
elendril
Nuwa · Elo 1218 +15
41.7% win probability
Pre-match · elendril favored
win probability 58.3%
Key momentsIn match order
Morredeiro
Amaterasu · Blue- EAPM
- 52.1
- Favorite unit
- Naginata Rider 94 fielded
- Total score
- 58,669
- Military score
- 19,655
- Economic score
- 29,868
- Kills score
- 9,146
- Units killed
- 278
- Units lost
- 401
- Buildings razed
- 10
- Largest army
- 459
- First expansion
- 7:44
Age path
MinakatatomiClassical · Est. start 3:07
RaijinHeroic · Est. start 12:32
TakemikazuchiMythic · Est. start 15:47
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom5 expansion build events
Large army production459 military units
Largest Army
Most Deaths
elendril
Nuwa · Red- EAPM
- 89.8
- Favorite unit
- Tiger Cavalry 128 fielded
- Total score
- 72,887
- Military score
- 30,572
- Economic score
- 28,075
- Kills score
- 14,427
- Units killed
- 380
- Units lost
- 283
- Buildings razed
- 53
- Largest army
- 303
- First expansion
- 3:53
Age path
HoutuClassical · Est. start 2:14
GoumangHeroic · Est. start 9:25
GonggongMythic · Timing unavailable
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom8 expansion build events
Market economy16,300 total resource volume
Large army production303 military units
Highest Score
Most Kills
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Morredeiroelendril
Score
Combat and army
Morredeiroelendril
278
Units killed
380
401
Units lost
283
10
Buildings razed
53
459
Largest army
303
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 16,300 total volume›
Morredeiro
Bought
No buys
Sold
No sells
Total player market volume0
elendril
Bought
Sold
Total player market volume16,300
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.