Replay-derived match flow, timings, and composition.

Advanced match analysis

jhovanyhell vs Ruben

Queue
Ranked 1v1 Supremacy
Map
Anatolia
Map Seed
21886
Duration
23:25
Patch
19.17020
Played
· 4 hours ago
Anatolia map preview
MapAnatolia
Defeated
jhovanyhell Kronos · Elo 553 -24
23:25 Match length
Winner
Ruben Loki · Elo 614 +15
41.3% win probability Pre-match · Ruben favored win probability 58.7%
Key momentsIn match order
Fastest Classical
3:37* jhovanyhell Prometheus · estimated
First pressure
4:20 Ruben Hersir trained
First extra TC
7:36 jhovanyhell Town Center
Armory timing
9:36 jhovanyhell Armory
Market timing
10:39 Ruben Market
Fastest Heroic
15:34* jhovanyhell Hyperion · estimated
Fortress timing
16:16 jhovanyhell Palace

jhovanyhell

Kronos · Blue
Loss 553 -24
EAPM
23.1
Favorite unit
Murmillo
36 fielded
Total score
35,379
Military score
7,490
Economic score
25,350
Kills score
2,567
Units killed
96
Units lost
95
Buildings razed
0
Largest army
75
First expansion
7:36
Age path
PrometheusClassical · Research start 2:37
HyperionHeroic · Research start 14:19
AtlasMythic · Timing unavailable
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Market economy7,800 total resource volume
Most Improvements Most Resources

Ruben

Loki · Cyan
Win 614 +15
EAPM
21.1
Favorite unit
Hirdman
48 fielded
Total score
36,753
Military score
16,040
Economic score
16,485
Kills score
4,228
Units killed
97
Units lost
100
Buildings razed
23
Largest army
141
First expansion
11:12
Age path
ForsetiClassical · Research start 3:57
NjordHeroic · Research start 14:48
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Water commitment2 dock build events
Market economy800 total resource volume
Large army production141 military units
Highest Score Largest Army Most Deaths Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

jhovanyhellRuben
Score
Total score Ruben
35,37949%36,75351%
Military score Ruben
7,49032%16,04068%
Economic score jhovanyhell
25,35061%16,48539%
Kills score Ruben
2,56738%4,22862%
Combat and army
jhovanyhellRuben
96 Units killed 97
95 Units lost 100
0 Buildings razed 23
75 Largest army 141

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 8,600 total volume

jhovanyhell

Bought

Food700

Sold

Food3,200
Wood3,900
Total player market volume7,800

Ruben

Bought

No buys

Sold

Wood800
Total player market volume800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

jhovanyhell

Army · 75

Units

Murmillo36
Cheiroballista10
Destroyer9
Contarius8
Arcus7
Turma4
Oracle1

Technologies16 researched

Hand Axe7:04
Plow8:38
Pickaxe12:18
Crenellations15:45
Copper Weapons15:47
Copper Armor15:47
Copper Shields15:48
Medium Infantry16:41
Medium Archers16:46
Heavy Infantry18:00
Bow Saw20:24
Shaft Mine20:24
Bronze Weapons20:56
Heavy Cavalry22:05
Bronze Armor22:09
Bronze Shields22:09
Buildings 11 types
Farm24
Sentry Tower13
Manor9
Military Barracks6
Palace4
Armory2
Counter Barracks2
Town Center2
Economic Guild1
Market1
Temple1
God powers 11 invoked
Valor10
Chaos1

Ruben

Army · 141

Units

Hirdman48
Throwing Axeman45
Portable Ram20
Hersir7
Huskarl7
Raiding Cavalry5
Mountain Giant4
Godi2
Jarl1
Longboat1
Troll1

Technologies6 researched

Hand Axe6:45
Medium Infantry6:51
Pickaxe8:21
Medium Cavalry15:31
Heavy Infantry16:27
Crenellations19:14
Buildings 10 types
House13
Longhouse5
Hill Fort3
Ox Cart Building3
Sentry Tower3
Town Center3
Dock2
Great Hall1
Market1
Temple1
God powers 3 invoked
Walking Woods2
Healing Spring1