Replay-derived match flow, timings, and composition.

Advanced match analysis

TSUNAMI420 vs Aldric

Queue
Ranked 1v1 Supremacy
Map
Alfheim
Map Seed
30605
Duration
18:02
Patch
19.17020
Played
· 4 hours ago
Alfheim map preview
MapAlfheim
Defeated
TSUNAMI420 Fuxi · Elo 1401 -19
18:02 Match length
Winner
Aldric Loki · Elo 1377 +19
53.4% win probability Pre-match · TSUNAMI420 favored · Upset win probability 46.6%
Key momentsIn match order
Fastest Classical
3:23* TSUNAMI420 Xuannu · estimated
First pressure
3:30 Aldric Hersir trained
Armory timing
10:11 TSUNAMI420 Armory
First extra TC
10:32 TSUNAMI420 Town Center
Fastest Heroic
13:10* TSUNAMI420 Nuba · estimated

TSUNAMI420

Fuxi · Blue
Loss 1401 -19
EAPM
44.9
Favorite unit
Fire Archer
96 fielded
Total score
16,066
Military score
6,665
Economic score
7,174
Kills score
2,279
Units killed
81
Units lost
140
Buildings razed
7
Largest army
132
First expansion
10:32
Age path
XuannuClassical · Research start 2:23
NubaHeroic · Est. start 11:55
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Large army production132 military units
Most Deaths Most Resources

Aldric

Loki · Red
Win 1377 +19
EAPM
65.1
Favorite unit
Hersir
42 fielded
Total score
21,442
Military score
9,595
Economic score
8,461
Kills score
3,386
Units killed
139
Units lost
81
Buildings razed
2
Largest army
119
First expansion
—
Age path
ForsetiClassical · Research start 3:21
BragiHeroic · Est. start 16:10
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production119 military units
Highest Score Largest Army Most Improvements Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

TSUNAMI420Aldric
Score
Total score Aldric
16,06643%21,44257%
Military score Aldric
6,66541%9,59559%
Economic score Aldric
7,17446%8,46154%
Kills score Aldric
2,27940%3,38660%
Combat and army
TSUNAMI420Aldric
81 Units killed 139
140 Units lost 81
7 Buildings razed 2
132 Largest army 119

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

TSUNAMI420

Army · 132

Units

Fire Archer96
Ge Halberdier18
Pioneer5
Dao Swordsman3
Sage3
Jiang Zi Ya2
Nezha Child2
Qi Lin2
Tao Tie1

Technologies2 researched · 3 pre-queued

PickaxePre-queued · 2:34
Hand AxePre-queued · 2:36
HusbandryPre-queued · 3:45
Medium Archers8:09
Heavy Archers14:44
Buildings 9 types
Silo15
House12
Machine Workshop5
Military Camp3
Wall2
Armory1
Imperial Academy1
Temple1
Town Center1
God powers 2 invoked
The Peach Blossom Spring1
Vanish1

Aldric

Army · 119

Units

Hersir42
Raiding Cavalry30
Berserk17
Throwing Axeman13
Battle Boar8
Troll5
Jarl4

Technologies1 researched · 5 pre-queued

Medium CavalryPre-queued · 8:28
Pickaxe10:09
Medium InfantryPre-queued · 10:49
Copper ShieldsPre-queued · 14:59
Copper ArmorPre-queued · 14:59
Copper WeaponsPre-queued · 14:59
Buildings 7 types
House19
Ox Cart Building6
Longhouse4
Temple4
Wall4
Great Hall2
Armory1
God powers 2 invoked
Flaming Weapons1
Healing Spring1