Advanced match analysis
twitch: stream4t252 + ticpon3 + Aces.TheFista vs sokneesuggsdee + Stv91 + djurakic.steam
- Queue
- Ranked 3v3 Supremacy
- Map
- Megalopolis
- Map Seed
- 12741
- Duration
- 15:53
- Patch
- 19.17020
- Played
- · 4 hours ago
Victory
Team Elo 1317
twitch: stream4t252
Thor · Elo 1264 +6
ticpon3
Zeus · Elo 1192 +7
Aces.TheFista
Susanoo · Elo 1494 +2
15:53
Match length
Defeat
Team Elo 995
sokneesuggsdee
Loki · Elo 913 -3
Stv91
Amaterasu · Elo 994 -5
djurakic.steam
Tsukuyomi · Elo 1078 -7
86.5% win probability
Pre-match · twitch: stream4t252 + ticpon3 + Aces.TheFista favored
win probability 13.5%
Key momentsIn match order
twitch: stream4t252
Thor · Blue · Team 1- EAPM
- 18.9
- Favorite unit
- Raiding Cavalry 22 fielded
- Total score
- 21,195
- Military score
- 8,770
- Economic score
- 11,946
- Kills score
- 479
- Units killed
- 21
- Units lost
- 12
- Buildings razed
- 0
- Largest army
- 33
- First expansion
- 11:25
Age path
FreyjaClassical · Research start 2:50
BragiHeroic · Research start 13:48
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Market economy200 total resource volume
No post-game awards
sokneesuggsdee
Loki · Red · Team 2- EAPM
- 26.7
- Favorite unit
- Raiding Cavalry 37 fielded
- Total score
- 8,116
- Military score
- 2,305
- Economic score
- 5,620
- Kills score
- 203
- Units killed
- 10
- Units lost
- 53
- Buildings razed
- 0
- Largest army
- 66
- First expansion
- 7:39
Age path
ForsetiClassical · Research start 5:24
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
No post-game awards
ticpon3
Zeus · Yellow · Team 1- EAPM
- 47.6
- Favorite unit
- Hippeus 24 fielded
- Total score
- 29,795
- Military score
- 11,522
- Economic score
- 16,967
- Kills score
- 1,318
- Units killed
- 47
- Units lost
- 27
- Buildings razed
- 4
- Largest army
- 53
- First expansion
- 5:08
Age path
HermesClassical · Research start 3:12
DionysusHeroic · Est. start 11:57
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Highest Score
Most Resources
Stv91
Amaterasu · Green · Team 2- EAPM
- 21.2
- Favorite unit
- Naginata Rider 15 fielded
- Total score
- 11,796
- Military score
- 4,035
- Economic score
- 7,593
- Kills score
- 168
- Units killed
- 6
- Units lost
- 52
- Buildings razed
- 1
- Largest army
- 26
- First expansion
- 11:38
Age path
Ame No UzumeClassical · Est. start 2:34
RaijinHeroic · Est. start 12:47
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
No post-game awards
Aces.TheFista
Susanoo · Cyan · Team 1- EAPM
- 66.2
- Favorite unit
- Naginata Rider 67 fielded
- Total score
- 24,948
- Military score
- 14,004
- Economic score
- 8,870
- Kills score
- 2,096
- Units killed
- 96
- Units lost
- 9
- Buildings razed
- 1
- Largest army
- 112
- First expansion
- —
Age path
Inari OkamiClassical · Research start 3:50
RaijinHeroic · Est. start 13:28
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production112 military units
Largest Army
Most Improvements
Most Kills
djurakic.steam
Tsukuyomi · Pink · Team 2- EAPM
- 30.8
- Favorite unit
- Naginata Rider 80 fielded
- Total score
- 16,730
- Military score
- 8,055
- Economic score
- 7,860
- Kills score
- 984
- Units killed
- 36
- Units lost
- 56
- Buildings razed
- 4
- Largest army
- 96
- First expansion
- —
Age path
Inari OkamiClassical · Est. start 3:45
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Large army production96 military units
Most Deaths
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
twitch: stream4t252sokneesuggsdeeticpon3Stv91Aces.TheFistadjurakic.steam
Score composition
MilitaryEconomyKills score
twitch: stream4t252
21,195
sokneesuggsdee
8,116
ticpon3
29,795
Stv91
11,796
Aces.TheFista
24,948
djurakic.steam
16,730
Units killed vs lost
KilledLost
twitch: stream4t252
21 / 12
sokneesuggsdee
10 / 53
ticpon3
47 / 27
Stv91
6 / 52
Aces.TheFista
96 / 9
djurakic.steam
36 / 56
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 200 total volume›
twitch: stream4t252
Bought
Sold
No sells
Total player market volume200
sokneesuggsdee
Bought
No buys
Sold
No sells
Total player market volume0
ticpon3
Bought
No buys
Sold
No sells
Total player market volume0
Stv91
Bought
No buys
Sold
No sells
Total player market volume0
Aces.TheFista
Bought
No buys
Sold
No sells
Total player market volume0
djurakic.steam
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
twitch: stream4t252
Army · 33Units
Technologies8 researched
Buildings ›10 types
God powers ›None invoked
No god powers recorded.