Replay-derived match flow, timings, and composition.

Advanced match analysis

Squwal vs elranzo9

Queue
Ranked 1v1 Supremacy
Map
Alfheim
Map Seed
18999
Duration
30:16
Patch
19.17020
Played
· 4 hours ago
Alfheim map preview
MapAlfheim
Defeated
Squwal Odin · Elo 809 -17
30:16 Match length
Winner
elranzo9 Zeus · Elo 844 +44
45.0% win probability Pre-match · elranzo9 favored win probability 55.0%
Key momentsIn match order
Fastest Classical
3:57* elranzo9 Athena · estimated
First pressure
4:57 Squwal Hersir trained
First extra TC
6:48 elranzo9 Town Center
Armory timing
9:42 elranzo9 Armory
Fastest Heroic
12:58* Squwal Skadi · estimated
Fortress timing
19:21 elranzo9 Fortress
Market timing
19:22 Squwal Market
Fastest Mythic
23:53* elranzo9 Hephaestus · estimated

Squwal

Odin · Blue
Loss 809 -17
EAPM
14.4
Favorite unit
Hersir
1 fielded
Total score
36,075
Military score
11,835
Economic score
17,504
Kills score
6,838
Units killed
272
Units lost
426
Buildings razed
5
Largest army
1
First expansion
7:21
Age path
FreyjaClassical · Est. start 4:01
SkadiHeroic · Est. start 11:43
BaldrMythic · Est. start 21:58
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Market economy1,000 total resource volume
Largest Army Most Deaths

elranzo9

Zeus · Red
Win 844 +44
EAPM
17.1
Favorite unit
Hoplite
96 fielded
Total score
68,176
Military score
22,920
Economic score
33,970
Kills score
11,286
Units killed
352
Units lost
270
Buildings razed
6
Largest army
122
First expansion
6:48
Age path
AthenaClassical · Research start 2:57
DionysusHeroic · Research start 16:39
HephaestusMythic · Research start 21:53
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production122 military units
Highest Score Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Squwalelranzo9
Score
Total score elranzo9
36,07535%68,17665%
Military score elranzo9
11,83534%22,92066%
Economic score elranzo9
17,50434%33,97066%
Kills score elranzo9
6,83838%11,28662%
Combat and army
Squwalelranzo9
272 Units killed 352
426 Units lost 270
5 Buildings razed 6
1 Largest army 122

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,000 total volume

Squwal

Bought

Food1,000

Sold

No sells

Total player market volume1,000

elranzo9

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Squwal

Army · 1

Units

Hersir1

Technologies13 researched · 3 pre-queued

Hand Axe4:01
Pickaxe4:04
HusbandryPre-queued · 4:08
Plow7:52
Shaft MinePre-queued · 12:20
Bow SawPre-queued · 12:27
Medium Cavalry20:33
Copper Weapons20:51
Copper Armor20:51
Copper Shields20:52
Ballistics20:52
Bronze Weapons22:35
Bronze Armor22:35
Bronze Shields22:35
Heavy Cavalry23:16
Medium Infantry23:22
Buildings 10 types
Farm30
House16
Great Hall9
Ox Cart Building4
Hill Fort3
Longhouse3
Market2
Temple2
Town Center2
Armory1
God powers 2 invoked
Frost1
Ragnarok1

elranzo9

Army · 122

Units

Hoplite96
Hypaspist14
Petrobolos4
Bellerophon2
Heracles2
Jason2
Odysseus2

Technologies13 researched

Medium Infantry8:25
Plow9:48
Husbandry9:49
Heavy Infantry18:10
Pickaxe18:37
Hand Axe18:40
Shaft Mine22:26
Bow Saw22:29
Copper Weapons22:42
Copper Armor22:42
Copper Shields22:42
Champion Infantry23:54
Crenellations24:23
Buildings 9 types
Farm48
House18
Fortress7
Military Academy7
Storehouse6
Granary3
Town Center2
Armory1
Temple1
God powers 6 invoked
Bolt3
Bronze1
Plenty Vault1
Restoration1