Replay-derived match flow, timings, and composition.

Advanced match analysis

Amadéus Rex vs vit71925

Queue
Ranked 1v1 Supremacy
Map
Ghost Lake
Map Seed
19642
Duration
21:48
Patch
19.17020
Played
· 4 hours ago
Ghost Lake map preview
MapGhost Lake
Defeated
Amadéus Rex Thor · Elo 1171 -13
21:48 Match length
Winner
vit71925 Poseidon · Elo 1261 +13
37.3% win probability Pre-match · vit71925 favored win probability 62.7%
Key momentsIn match order
Fastest Classical
4:22* vit71925 Hermes · estimated
First pressure
4:44 Amadéus Rex Great Hall
Armory timing
5:43 Amadéus Rex Dwarven Armory
Fastest Heroic
13:13* Amadéus Rex Skadi · estimated
Fortress timing
17:46 Amadéus Rex Hill Fort
First extra TC
18:34 vit71925 Town Center

Amadéus Rex

Thor · Yellow
Loss 1171 -13
EAPM
44.2
Favorite unit
Raiding Cavalry
22 fielded
Total score
12,768
Military score
4,303
Economic score
7,376
Kills score
1,137
Units killed
49
Units lost
90
Buildings razed
3
Largest army
59
First expansion
—
Age path
FreyjaClassical · Research start 3:32
SkadiHeroic · Research start 11:58
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling21 wall build events
Most Deaths

vit71925

Poseidon · Red
Win 1261 +13
EAPM
57.9
Favorite unit
Centaur
2 fielded
Total score
22,903
Military score
8,947
Economic score
11,717
Kills score
2,239
Units killed
92
Units lost
49
Buildings razed
5
Largest army
5
First expansion
18:34
Age path
HermesClassical · Est. start 3:22
AphroditeHeroic · Research start 18:14
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling6 wall build events
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Amadéus Rexvit71925
Score
Total score vit71925
12,76836%22,90364%
Military score vit71925
4,30332%8,94768%
Economic score vit71925
7,37639%11,71761%
Kills score vit71925
1,13734%2,23966%
Combat and army
Amadéus Rexvit71925
49 Units killed 92
90 Units lost 49
3 Buildings razed 5
59 Largest army 5

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Amadéus Rex

Army · 59

Units

Raiding Cavalry22
Hirdman13
Throwing Axeman8
Huskarl6
Frost Giant3
Valkyrie3
Berserk2
Jarl2

Technologies10 researched

Pickaxe4:01
Hand Axe4:02
Copper Weapons6:27
Copper Armor7:04
Medium Cavalry7:38
Copper Shields9:58
Bronze Weapons10:00
Ballistics10:12
Shaft Mine20:26
Bow Saw21:18
Buildings 9 types
Wall21
Farm14
House9
Ox Cart Building5
Longhouse3
Dwarven Armory1
Great Hall1
Hill Fort1
Temple1
God powers 3 invoked
Dwarven Mine1
Forest Fire1
Frost1

vit71925

Army · 5

Units

Centaur2
Theseus2
Atalanta1

Technologies2 researched · 9 pre-queued

Pickaxe4:19
Hand Axe4:20
Medium CavalryPre-queued · 5:40
HusbandryPre-queued · 9:52
CrenellationsPre-queued · 15:36
PlowPre-queued · 17:37
Copper ShieldsPre-queued · 18:47
Copper ArmorPre-queued · 18:48
Copper WeaponsPre-queued · 18:48
Shaft MinePre-queued · 19:40
Bow SawPre-queued · 19:42
Buildings 9 types
House13
Storehouse8
Wall6
Granary4
Stable3
Armory2
Fortress1
Temple1
Town Center1
God powers 2 invoked
Curse1
Lure1