Replay-derived match flow, timings, and composition.

Advanced match analysis

trollpack vs Ashweight

Queue
Ranked 1v1 Supremacy
Map
Blue Lagoon
Map Seed
12498
Duration
12:28
Patch
19.17020
Played
· 2 hours ago
Blue Lagoon map preview
MapBlue Lagoon
Winner
trollpack Zeus · Elo 2010 +9
12:28 Match length
Defeated
Ashweight Ra · Elo 1817 -9
75.2% win probability Pre-match · trollpack favored win probability 24.8%
Key momentsIn match order
Fastest Classical
3:27* trollpack Hermes · estimated
First extra TC
4:57 trollpack Town Center
First pressure
6:18 Ashweight Barracks
Market timing
7:01 trollpack Market
Fastest Heroic
9:46* trollpack Apollo · estimated
Armory timing
10:49 trollpack Armory

trollpack

Zeus · Blue
Win 2010 +9
EAPM
87.5
Favorite unit
Toxotes
17 fielded
Total score
14,701
Military score
3,630
Economic score
10,138
Kills score
1,010
Units killed
44
Units lost
22
Buildings razed
3
Largest army
30
First expansion
4:57
Age path
HermesClassical · Research start 2:27
ApolloHeroic · Est. start 8:31
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling11 wall build events
Highest Score Most Kills Most Resources

Ashweight

Ra · Red
Loss 1817 -9
EAPM
70.7
Favorite unit
Spearman
32 fielded
Total score
11,220
Military score
5,274
Economic score
5,249
Kills score
697
Units killed
23
Units lost
44
Buildings razed
2
Largest army
57
First expansion
—
Age path
BastClassical · Research start 4:30
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Largest Army Most Deaths Most Improvements

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

trollpackAshweight
Score
Total score trollpack
14,70157%11,22043%
Military score Ashweight
3,63041%5,27459%
Economic score trollpack
10,13866%5,24934%
Kills score trollpack
1,01059%69741%
Combat and army
trollpackAshweight
44 Units killed 23
22 Units lost 44
3 Buildings razed 2
30 Largest army 57

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

trollpack

Army · 30

Units

Toxotes17
Hippeus4
Heracles3
Jason3
Centaur1
Manticore1
Odysseus1

Technologies2 researched · 1 pre-queued

Pickaxe8:35
Hand AxePre-queued · 8:35
Husbandry11:03
Buildings 11 types
Farm12
Wall11
House9
Granary4
Storehouse4
Archery Range3
Stable2
Armory1
Market1
Temple1
Town Center1
God powers 2 invoked
Bolt1
Underworld Passage1

Ashweight

Army · 57

Units

Spearman32
Slinger11
Sphinx10
Axeman4

Technologies2 researched · 1 pre-queued

Pickaxe1:28
Medium Slingers9:10
Medium SpearmenPre-queued · 9:11
Buildings 11 types
House16
Obelisk7
Granary5
Barracks4
Mining Camp4
Armory2
Lumber Camp2
Temple2
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
God powers None invoked

No god powers recorded.