Replay-derived match flow, timings, and composition.

Advanced match analysis

RBBWolf vs Mito_Conquistador

Queue
Ranked 1v1 Supremacy
Map
Mirage
Map Seed
1871
Duration
20:32
Patch
19.17020
Played
· 1 hour ago
Mirage map preview
MapMirage
Defeated
RBBWolf Huitzilopochtli · Elo 887 -56
20:32 Match length
Winner
Mito_Conquistador Poseidon · Elo 911 +23
46.6% win probability Pre-match · Mito_Conquistador favored win probability 53.4%
Key momentsIn match order
Fastest Classical
3:46* Mito_Conquistador Hermes · estimated
First pressure
4:08 RBBWolf Warrior Priest trained
First extra TC
9:30 Mito_Conquistador Town Center
Armory timing
9:41 RBBWolf Armory
Market timing
13:01 Mito_Conquistador Market
Fastest Heroic
14:58* RBBWolf Itzpapalotl · estimated
Fortress timing
18:35 Mito_Conquistador Fortress

RBBWolf

Huitzilopochtli · Blue
Loss 887 -56
EAPM
10.6
Favorite unit
Warrior Priest
5 fielded
Total score
15,696
Military score
3,895
Economic score
11,297
Kills score
504
Units killed
16
Units lost
52
Buildings razed
0
Largest army
6
First expansion
—
Age path
MalinalxochitlClassical · Research start 3:37
ItzpapalotlHeroic · Research start 13:42
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Most Deaths Most Improvements

Mito_Conquistador

Poseidon · Red
Win 911 +23
EAPM
40.1
Favorite unit
Hippeus
41 fielded
Total score
37,628
Military score
14,945
Economic score
21,731
Kills score
952
Units killed
36
Units lost
17
Buildings razed
1
Largest army
69
First expansion
9:30
Age path
HermesClassical · Research start 2:46
DionysusHeroic · Research start 15:15
HephaestusMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Water commitment1 dock build events
Market economy600 total resource volume
Highest Score Largest Army Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

RBBWolfMito_Conquistador
Score
Total score Mito_Conquistador
15,69629%37,62871%
Military score Mito_Conquistador
3,89514,94579%
Economic score Mito_Conquistador
11,29734%21,73166%
Kills score Mito_Conquistador
50435%95265%
Combat and army
RBBWolfMito_Conquistador
16 Units killed 36
52 Units lost 17
0 Buildings razed 1
6 Largest army 69

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 600 total volume

RBBWolf

Bought

No buys

Sold

No sells

Total player market volume0

Mito_Conquistador

Bought

Food600

Sold

No sells

Total player market volume600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

RBBWolf

Army · 6

Units

Warrior Priest5
Maquizcoatl1

Technologies5 researched

Pickaxe11:42
Hand Axe15:02
Bow Saw16:12
Plow17:24
Shaft Mine18:24
Buildings 8 types
Farm14
House10
Calpulli2
Armory1
Great Temple1
Nobles Hut1
Temple1
War Hut1
God powers 3 invoked
Infestation2
Purge1

Mito_Conquistador

Army · 69

Units

Hippeus41
Centaur18
Hydra4
Petrobolos3
Atalanta1
Hippolyta1
Theseus1

Technologies11 researched

Pickaxe12:43
Medium Cavalry13:38
Hand Axe14:08
Heavy Cavalry16:57
Copper Weapons17:47
Copper Armor17:47
Copper Shields17:48
Bow Saw18:03
Bronze Weapons20:31
Bronze Armor20:31
Bronze Shields20:32
Buildings 11 types
Farm42
House18
Stable18
Storehouse9
Town Center3
Armory1
Dock1
Fortress1
Granary1
Market1
Temple1
God powers 2 invoked
Bronze1
Lure1