Replay-derived match flow, timings, and composition.

Advanced match analysis

vpejovic93 vs DennisMakotoito

Queue
Ranked 1v1 Supremacy
Map
Tundra
Map Seed
13093
Duration
18:32
Patch
19.17020
Played
· 2 hours ago
Tundra map preview
MapTundra
Defeated
vpejovic93 Poseidon · Elo 1185 -17
18:32 Match length
Winner
DennisMakotoito Quetzalcoatl · Elo 1187 +17
49.7% win probability Pre-match · DennisMakotoito favored win probability 50.3%
Key momentsIn match order
First pressure
2:50 DennisMakotoito Warrior Priest trained
Fastest Classical
4:14* DennisMakotoito Patecatl · estimated
First extra TC
7:48 DennisMakotoito Town Center
Armory timing
10:22 DennisMakotoito Armory
Fastest Heroic
13:07* DennisMakotoito Coatlicue · estimated
Market timing
13:38 DennisMakotoito Market

vpejovic93

Poseidon · Blue
Loss 1185 -17
EAPM
43.7
Favorite unit
Toxotes
68 fielded
Total score
14,983
Military score
5,541
Economic score
8,188
Kills score
1,254
Units killed
63
Units lost
95
Buildings razed
3
Largest army
128
First expansion
—
Age path
HermesClassical · Est. start 3:49
DionysusHeroic · Est. start 15:49
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production128 military units
Largest Army Most Deaths

DennisMakotoito

Quetzalcoatl · Red
Win 1187 +17
EAPM
37.6
Favorite unit
Tlamanih Spearman
31 fielded
Total score
25,191
Military score
9,325
Economic score
13,322
Kills score
2,566
Units killed
96
Units lost
64
Buildings razed
2
Largest army
81
First expansion
7:48
Age path
PatecatlClassical · Est. start 3:14
CoatlicueHeroic · Est. start 11:52
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling6 wall build events
Market economy1,600 total resource volume
Large army production81 military units
Highest Score Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

vpejovic93DennisMakotoito
Score
Total score DennisMakotoito
14,98337%25,19163%
Military score DennisMakotoito
5,54137%9,32563%
Economic score DennisMakotoito
8,18838%13,32262%
Kills score DennisMakotoito
1,25433%2,56667%
Combat and army
vpejovic93DennisMakotoito
63 Units killed 96
95 Units lost 64
3 Buildings razed 2
128 Largest army 81

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,600 total volume

vpejovic93

Bought

No buys

Sold

No sells

Total player market volume0

DennisMakotoito

Bought

Food800

Sold

Wood800
Total player market volume1,600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

vpejovic93

Army · 128

Units

Toxotes68
Hippeus56
Atalanta2
Theseus2

Technologies2 researched · 1 pre-queued

Medium ArchersPre-queued · 8:52
Hand Axe8:59
Medium Cavalry9:41
Buildings 8 types
House26
Granary5
Storehouse4
Archery Range3
Stable3
Wall3
Armory1
Temple1
God powers 1 invoked
Lure1

DennisMakotoito

Army · 81

Units

Tlamanih Spearman31
Eagle Warrior22
Warrior Priest15
Coyote Warrior5
Quimichin Spy4
Ocelotl Warrior2
Otontin2

Technologies5 researched · 2 pre-queued

Medium War Hut SoldiersPre-queued · 8:27
Pickaxe13:30
Crenellations Aztec14:47
Medium Nobles Hut SoldiersPre-queued · 16:02
Ballistics16:16
Plow17:32
Husbandry17:32
Buildings 12 types
Farm28
House14
Calpulli9
Wall6
Nobles Hut4
War Hut4
Armory1
Great Temple1
Market1
Sentry Tower1
Temple1
Town Center1
God powers 4 invoked
Tailwind2
Agave Bloom1
Earth Monster1