Replay-derived match flow, timings, and composition.

Advanced match analysis

Sil3ntNinja vs microwaving a sandwich

Queue
Ranked 1v1 Supremacy
Map
Ghost Lake
Map Seed
12596
Duration
23:59
Patch
19.17020
Played
· 2 hours ago
Ghost Lake map preview
MapGhost Lake
Winner
Sil3ntNinja Tezcatlipoca · Elo 1174 +21
23:59 Match length
Defeated
microwaving a sandwich Poseidon · Elo 1252 -21
39.0% win probability Pre-match · microwaving a sandwich favored · Upset win probability 61.0%
Key momentsIn match order
Fastest Classical
3:45* microwaving a sandwich Ares · estimated
First pressure
4:01 Sil3ntNinja Warrior Priest trained
First extra TC
4:29 microwaving a sandwich Town Center
Market timing
9:24 Sil3ntNinja Market
Armory timing
9:35 microwaving a sandwich Armory
Fastest Heroic
12:09* Sil3ntNinja Coyolxauhqui · estimated
Fortress timing
14:41 microwaving a sandwich Fortress
Fastest Mythic
19:05* microwaving a sandwich Artemis · estimated

Sil3ntNinja

Tezcatlipoca · Blue
Win 1174 +21
EAPM
23.4
Favorite unit
Tlamanih Spearman
40 fielded
Total score
36,945
Military score
15,789
Economic score
14,532
Kills score
6,668
Units killed
276
Units lost
110
Buildings razed
36
Largest army
174
First expansion
22:30
Age path
HuehuecoyotlClassical · Est. start 4:21
CoyolxauhquiHeroic · Est. start 10:54
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Large army production174 military units
Highest Score Largest Army Most Kills

microwaving a sandwich

Poseidon · Red
Loss 1252 -21
EAPM
34.9
Favorite unit
Hypaspist
32 fielded
Total score
32,646
Military score
8,670
Economic score
20,813
Kills score
3,219
Units killed
94
Units lost
274
Buildings razed
25
Largest army
135
First expansion
4:29
Age path
AresClassical · Est. start 2:45
DionysusHeroic · Est. start 11:05
ArtemisMythic · Est. start 17:05
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production135 military units
Most Deaths Most Improvements Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Sil3ntNinjamicrowaving a sandwich
Score
Total score Sil3ntNinja
36,94553%32,64647%
Military score Sil3ntNinja
15,78965%8,67035%
Economic score microwaving a sandwich
14,53241%20,81359%
Kills score Sil3ntNinja
6,66867%3,21933%
Combat and army
Sil3ntNinjamicrowaving a sandwich
276 Units killed 94
110 Units lost 274
36 Buildings razed 25
174 Largest army 135

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Sil3ntNinja

Army · 174

Units

Tlamanih Spearman40
Jaguar Rider38
Warrior Priest25
Tequihua Archer24
Otontin12
Chaneque11
Shorn One11
Tzitzimitl8
Coyote Warrior5

Technologies6 researched · 2 pre-queued

Husbandry7:21
Pickaxe8:15
Hand Axe8:18
PlowPre-queued · 8:23
Shaft Mine12:58
Heavy Great Temple Soldiers16:49
Bow Saw17:36
Medium War Hut SoldiersPre-queued · 20:28
Buildings 12 types
House41
Farm20
Calpulli14
Nobles Hut4
War Hut4
Smoke Trap3
Great Temple2
Town Center2
Armory1
Market1
Sentry Tower1
Temple1
God powers 5 invoked
Obsidian Mirror3
Lullaby1
Starfall1

microwaving a sandwich

Army · 135

Units

Hypaspist32
Hippeus31
Prodromos25
Hoplite24
Toxotes6
Hippolyta4
Atalanta3
Cyclops3
Theseus3
Hydra2
Chimera1
Polyphemus1

Technologies9 researched · 6 pre-queued

HusbandryPre-queued · 8:18
Ballistics10:58
PickaxePre-queued · 11:11
Medium CavalryPre-queued · 12:30
Medium InfantryPre-queued · 12:36
Plow14:04
Hand Axe14:35
Copper Shields14:51
Copper Armor14:51
Medium Archers15:08
Bow SawPre-queued · 15:33
Shaft MinePre-queued · 15:34
Heavy Cavalry15:37
Heavy Infantry15:38
Champion Cavalry22:08
Buildings 11 types
Farm46
House27
Military Academy12
Stable10
Storehouse9
Granary5
Archery Range3
Fortress2
Town Center2
Armory1
Temple1
God powers 3 invoked
Bronze1
Earthquake1
Lure1