Replay-derived match flow, timings, and composition.

Advanced match analysis

SlySoda#6164 vs Sorry No Name X

Queue
Ranked 1v1 Supremacy
Map
Watering Hole
Map Seed
27279
Duration
1:16
Patch
19.17020
Played
· 2 hours ago
Watering Hole map preview
MapWatering Hole
Winner
SlySoda#6164 Gaia · Elo 598 +28
1:16 Match length
Defeated
Sorry No Name X Oranos · Elo 806 -89
23.2% win probability Pre-match · Sorry No Name X favored · Upset win probability 76.8%

SlySoda#6164

Gaia · Blue
Win 598 +28
EAPM
8.7
Total score
3,269
Military score
1,000
Economic score
2,269
Kills score
0
Units killed
0
Units lost
0
Buildings razed
0
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

Sorry No Name X

Oranos · Red
Loss 806 -89
EAPM
0.0
Total score
2,841
Military score
1,000
Economic score
1,841
Kills score
0
Units killed
0
Units lost
0
Buildings razed
0
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

SlySoda#6164Sorry No Name X
Score
Total score SlySoda#6164
3,26954%2,84146%
Military score Even
1,00050%1,00050%
Economic score SlySoda#6164
2,26955%1,84145%
Kills score Even
Combat and army
SlySoda#6164Sorry No Name X
0 Units killed 0
0 Units lost 0
0 Buildings razed 0
0 Largest army 0

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

SlySoda#6164

Army · 0

Units

No military units recorded.

Technologies0 researched

No key technologies recorded.

Buildings 0 types

No buildings recorded.

God powers None invoked

No god powers recorded.

Sorry No Name X

Army · 0

Units

No military units recorded.

Technologies0 researched

No key technologies recorded.

Buildings 0 types

No buildings recorded.

God powers None invoked

No god powers recorded.