Advanced match analysis
Dark4724833 + BigPapi_69__ vs minuk7271 + rarelast
- Queue
- Ranked 2v2 Supremacy
- Map
- Savannah
- Map Seed
- 931
- Duration
- 20:59
- Patch
- 19.17020
- Played
- · 2 hours ago
Victory
Team Elo 1364
Dark4724833
Demeter · Elo 1355 +9
BigPapi_69__
Loki · Elo 1372 +9
20:59
Match length
Defeat
Team Elo 1178
minuk7271
Gaia · Elo 1181 -9
rarelast
Zeus · Elo 1176 -9
74.5% win probability
Pre-match · Dark4724833 + BigPapi_69__ favored
win probability 25.5%
Key momentsIn match order
Dark4724833
Demeter · Blue · Team 1- EAPM
- 49.0
- Favorite unit
- Hypaspist 57 fielded
- Total score
- 46,385
- Military score
- 16,766
- Economic score
- 25,449
- Kills score
- 4,170
- Units killed
- 159
- Units lost
- 94
- Buildings razed
- 6
- Largest army
- 134
- First expansion
- 6:33
Age path
PanClassical · Research start 3:39
HestiaHeroic · Est. start 11:31
PersephoneMythic · Research start 15:27
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Market economy1,400 total resource volume
Large army production134 military units
Highest Score
Largest Army
Most Kills
Most Resources
minuk7271
Gaia · Red · Team 2- EAPM
- 26.4
- Favorite unit
- Murmillo 34 fielded
- Total score
- 22,915
- Military score
- 6,738
- Economic score
- 15,098
- Kills score
- 1,079
- Units killed
- 44
- Units lost
- 76
- Buildings razed
- 0
- Largest army
- 76
- First expansion
- 14:07
Age path
OceanusClassical · Est. start 4:54
RheiaHeroic · Est. start 17:09
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling8 wall build events
No post-game awards
BigPapi_69__
Loki · Yellow · Team 1- EAPM
- 33.1
- Favorite unit
- Throwing Axeman 36 fielded
- Total score
- 36,097
- Military score
- 17,873
- Economic score
- 15,791
- Kills score
- 2,433
- Units killed
- 69
- Units lost
- 36
- Buildings razed
- 10
- Largest army
- 102
- First expansion
- 15:47
Age path
HeimdallClassical · Est. start 2:57
BragiHeroic · Est. start 10:56
HelMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling30 wall build events
Large army production102 military units
Most Improvements
rarelast
Zeus · Green · Team 2- EAPM
- 44.9
- Favorite unit
- Hoplite 61 fielded
- Total score
- 17,718
- Military score
- 4,315
- Economic score
- 10,941
- Kills score
- 2,462
- Units killed
- 87
- Units lost
- 144
- Buildings razed
- 2
- Largest army
- 138
- First expansion
- —
Age path
AthenaClassical · Research start 3:22
ApolloHeroic · Research start 17:26
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production138 military units
Most Deaths
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
Dark4724833minuk7271BigPapi_69__rarelast
Score composition
MilitaryEconomyKills score
Dark4724833
46,385
minuk7271
22,915
BigPapi_69__
36,097
rarelast
17,718
Units killed vs lost
KilledLost
Dark4724833
159 / 94
minuk7271
44 / 76
BigPapi_69__
69 / 36
rarelast
87 / 144
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,400 total volume›
Dark4724833
Bought
Sold
Total player market volume1,400
minuk7271
Bought
No buys
Sold
No sells
Total player market volume0
BigPapi_69__
Bought
No buys
Sold
No sells
Total player market volume0
rarelast
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
Dark4724833
Army · 134Units
Lykaon Villager4