Replay-derived match flow, timings, and composition.

Advanced match analysis

fishershieldsy vs Jornev

Queue
Ranked 1v1 Supremacy
Map
Mirage
Map Seed
9743
Duration
24:49
Patch
19.17020
Played
· 1 hour ago
Mirage map preview
MapMirage
Defeated
fishershieldsy Oranos · Elo 608 -12
24:49 Match length
Winner
Jornev Zeus · Elo 716 +12
34.9% win probability Pre-match · Jornev favored win probability 65.1%
Key momentsIn match order
Fastest Classical
4:39* Jornev Athena · estimated
Armory timing
5:01 Jornev Armory
First pressure
5:04 Jornev Military Academy
First extra TC
8:00 Jornev Town Center
Market timing
9:31 Jornev Market
Fastest Heroic
11:26* fishershieldsy Hyperion · estimated
Fortress timing
12:02 Jornev Fortress
Fastest Mythic
22:54* Jornev Hera · estimated

fishershieldsy

Oranos · Blue
Loss 608 -12
EAPM
25.9
Favorite unit
Contarius
43 fielded
Total score
42,436
Military score
13,002
Economic score
27,003
Kills score
2,431
Units killed
75
Units lost
112
Buildings razed
0
Largest army
131
First expansion
10:35
Age path
OceanusClassical · Research start 3:58
HyperionHeroic · Research start 10:11
HeliosMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment1 dock build events
Market economy200 total resource volume
Large army production131 military units
Largest Army Most Deaths Most Resources

Jornev

Zeus · Red
Win 716 +12
EAPM
44.9
Favorite unit
Hoplite
13 fielded
Total score
51,255
Military score
17,395
Economic score
29,095
Kills score
4,765
Units killed
110
Units lost
87
Buildings razed
3
Largest army
58
First expansion
8:00
Age path
AthenaClassical · Research start 3:39
DionysusHeroic · Research start 10:11
HeraMythic · Research start 20:54
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment1 dock build events
Highest Score Most Improvements Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

fishershieldsyJornev
Score
Total score Jornev
42,43645%51,25555%
Military score Jornev
13,00243%17,39557%
Economic score Jornev
27,00348%29,09552%
Kills score Jornev
2,43134%4,76566%
Combat and army
fishershieldsyJornev
75 Units killed 110
112 Units lost 87
0 Buildings razed 3
131 Largest army 58

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 200 total volume

fishershieldsy

Bought

Food200

Sold

No sells

Total player market volume200

Jornev

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

fishershieldsy

Army · 131

Units

Contarius43
Murmillo26
Turma16
Cheiroballista15
Destroyer7
Caladria6
Arcus5
Oracle5
Katapeltes4
Satyr4

Technologies17 researched

Hand Axe4:55
Pickaxe4:57
Husbandry6:04
Medium Infantry6:30
Plow9:08
Medium Archers10:51
Shaft Mine12:02
Bow Saw12:48
Heavy Infantry13:38
Heavy Cavalry13:39
Heavy Archers13:39
Copper Shields14:08
Copper Armor14:08
Ballistics18:42
Bronze Shields18:42
Copper Weapons21:16
Bronze Armor21:16
Buildings 12 types
Farm18
Manor9
Palace6
Counter Barracks4
Wall4
Military Barracks3
Market2
Armory1
Dock1
Economic Guild1
Temple1
Town Center1
God powers 3 invoked
Carnivora1
Chaos1
Shockwave1

Jornev

Army · 58

Units

Hoplite13
Hippeus11
Hydra10
Toxotes10
Petrobolos6
Heracles2
Jason2
Odysseus2
Hypaspist1
Minotaur1

Technologies19 researched

Copper Shields7:33
Copper Armor10:00
Pickaxe10:29
Hand Axe10:35
Copper Weapons10:44
Medium Infantry10:59
Medium Archers11:01
Ballistics11:14
Heavy Archers12:48
Bronze Shields12:50
Bow Saw13:16
Bronze Armor16:33
Plow19:04
Medium Cavalry19:24
Heavy Cavalry20:58
Bronze Weapons21:39
Champion Cavalry23:01
Heavy Infantry23:55
Champion Archers23:57
Buildings 13 types
Farm26
House17
Storehouse8
Granary4
Stable3
Temple2
Archery Range1
Armory1
Dock1
Fortress1
Market1
Military Academy1
Town Center1
God powers 4 invoked
Bolt1
Bronze1
Lightning Storm1
Restoration1