Replay-derived match flow, timings, and composition.

Advanced match analysis

Frencou vs PrincessUnsettle

Queue
Ranked 1v1 Supremacy
Map
Elysium
Map Seed
4293
Duration
26:39
Patch
19.17020
Played
· 1 hour ago
Elysium map preview
MapElysium
Defeated
Frencou Gaia · Elo 1388 -9
26:39 Match length
Winner
PrincessUnsettle Oranos · Elo 1577 +9
25.2% win probability Pre-match · PrincessUnsettle favored win probability 74.8%
Key momentsIn match order
Fastest Classical
3:04* PrincessUnsettle Oceanus · estimated
First pressure
3:10 PrincessUnsettle Counter Barracks
Armory timing
6:15 Frencou Armory
First extra TC
8:00 PrincessUnsettle Town Center
Fastest Heroic
9:00* Frencou Rheia · estimated
Market timing
9:30 PrincessUnsettle Market
Fortress timing
11:16 Frencou Palace
Fastest Mythic
20:55* PrincessUnsettle Helios · estimated

Frencou

Gaia · Blue
Loss 1388 -9
EAPM
91.5
Favorite unit
Fanatic
165 fielded
Total score
27,325
Military score
9,933
Economic score
12,396
Kills score
4,996
Units killed
153
Units lost
169
Buildings razed
10
Largest army
325
First expansion
18:10
Age path
OceanusClassical · Research start 3:18
RheiaHeroic · Est. start 7:45
MythicNot reached
Opening read
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling33 wall build events
Market economy3,900 total resource volume
Large army production325 military units
Most Deaths

PrincessUnsettle

Oranos · Red
Win 1577 +9
EAPM
51.9
Favorite unit
Arcus
65 fielded
Total score
46,350
Military score
20,817
Economic score
20,309
Kills score
5,377
Units killed
175
Units lost
150
Buildings razed
13
Largest army
200
First expansion
8:00
Age path
OceanusClassical · Est. start 2:04
HyperionHeroic · Est. start 13:01
HeliosMythic · Est. start 18:55
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom5 expansion build events
Market economy1,900 total resource volume
Large army production200 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

FrencouPrincessUnsettle
Score
Total score PrincessUnsettle
27,32537%46,35063%
Military score PrincessUnsettle
9,93332%20,81768%
Economic score PrincessUnsettle
12,39638%20,30962%
Kills score PrincessUnsettle
4,99648%5,37752%
Combat and army
FrencouPrincessUnsettle
153 Units killed 175
169 Units lost 150
10 Buildings razed 13
325 Largest army 200

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 5,800 total volume

Frencou

Bought

Food500
Wood400

Sold

Food600
Wood2,400
Total player market volume3,900

PrincessUnsettle

Bought

Food100
Wood600

Sold

Food800
Wood400
Total player market volume1,900

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Frencou

Army · 325

Units

Fanatic165
Murmillo124
Destroyer25
Arcus5
Oracle5
Caladria1

Technologies2 researched · 12 pre-queued

Pickaxe0:16
Hand Axe0:17
HusbandryPre-queued · 4:46
Shaft MinePre-queued · 4:46
Bow SawPre-queued · 4:46
Copper ShieldsPre-queued · 7:48
Copper ArmorPre-queued · 7:48
Copper WeaponsPre-queued · 7:48
Medium InfantryPre-queued · 8:37
Heavy InfantryPre-queued · 9:34
PlowPre-queued · 15:32
Bronze ShieldsPre-queued · 19:57
Bronze WeaponsPre-queued · 25:04
Bronze ArmorPre-queued · 25:04
Buildings 10 types
Wall33
Farm24
Economic Guild13
Military Barracks13
Manor10
Palace3
Armory2
Market1
Temple1
Town Center1
God powers 9 invoked
Carnivora4
Traitor3
Gaia Forest2

PrincessUnsettle

Army · 200

Units

Arcus65
Murmillo29
Contarius27
Fanatic21
Katapeltes18
Cheiroballista12
Turma8
Destroyer5
Oracle4
Satyr4
Caladria3
Fire Siphon2
Oracle Hero2

Technologies16 researched · 1 pre-queued

Medium Infantry8:19
Pickaxe8:27
Medium Archers9:52
Plow12:10
Copper Shields12:16
Copper Armor13:06
Copper WeaponsPre-queued · 13:06
Hand Axe14:40
Bow Saw15:44
Bronze Shields16:01
Heavy Cavalry18:04
Shaft Mine19:15
Ballistics19:29
Heavy Archers22:44
Husbandry22:48
Crenellations23:23
Iron Shields23:27
Buildings 12 types
Farm17
Manor10
Military Barracks10
Mirror Tower6
Sky Passage5
Town Center5
Counter Barracks4
Market2
Palace2
Temple2
Armory1
Economic Guild1
God powers 11 invoked
Vortex4
Shockwave3
Carnivora2
Chaos2