Advanced match analysis
Frencou vs PrincessUnsettle
- Queue
- Ranked 1v1 Supremacy
- Map
- Elysium
- Map Seed
- 4293
- Duration
- 26:39
- Patch
- 19.17020
- Played
- · 1 hour ago
Defeated
Frencou
Gaia · Elo 1388 -9
26:39
Match length
Winner
PrincessUnsettle
Oranos · Elo 1577 +9
25.2% win probability
Pre-match · PrincessUnsettle favored
win probability 74.8%
Key momentsIn match order
Frencou
Gaia · Blue- EAPM
- 91.5
- Favorite unit
- Fanatic 165 fielded
- Total score
- 27,325
- Military score
- 9,933
- Economic score
- 12,396
- Kills score
- 4,996
- Units killed
- 153
- Units lost
- 169
- Buildings razed
- 10
- Largest army
- 325
- First expansion
- 18:10
Age path
OceanusClassical · Research start 3:18
RheiaHeroic · Est. start 7:45
MythicNot reached
Opening read
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling33 wall build events
Market economy3,900 total resource volume
Large army production325 military units
Most Deaths
PrincessUnsettle
Oranos · Red- EAPM
- 51.9
- Favorite unit
- Arcus 65 fielded
- Total score
- 46,350
- Military score
- 20,817
- Economic score
- 20,309
- Kills score
- 5,377
- Units killed
- 175
- Units lost
- 150
- Buildings razed
- 13
- Largest army
- 200
- First expansion
- 8:00
Age path
OceanusClassical · Est. start 2:04
HyperionHeroic · Est. start 13:01
HeliosMythic · Est. start 18:55
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom5 expansion build events
Market economy1,900 total resource volume
Large army production200 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
FrencouPrincessUnsettle
Score
Combat and army
FrencouPrincessUnsettle
153
Units killed
175
169
Units lost
150
10
Buildings razed
13
325
Largest army
200
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 5,800 total volume›
Frencou
Bought
Sold
Total player market volume3,900
PrincessUnsettle
Bought
Sold
Total player market volume1,900
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.