Replay-derived match flow, timings, and composition.

Advanced match analysis

josueencarnacao vs Lil Wayne

Queue
Ranked 1v1 Supremacy
Map
Giza
Map Seed
29794
Duration
22:48
Patch
19.17020
Played
· 3 hours ago
Giza map preview
MapGiza
Defeated
josueencarnacao Poseidon · Elo 970 -14
22:48 Match length
Winner
Lil Wayne Isis · Elo 1044 +14
39.5% win probability Pre-match · Lil Wayne favored win probability 60.5%
Key momentsIn match order
Fastest Classical
3:51* josueencarnacao Hermes · estimated
First pressure
3:54 josueencarnacao Stable
Armory timing
7:28 Lil Wayne Armory
First extra TC
8:10 Lil Wayne Town Center
Fastest Heroic
10:56* josueencarnacao Aphrodite · estimated
Fortress timing
14:52 josueencarnacao Fortress
Fastest Mythic
17:56* josueencarnacao Hephaestus · estimated

josueencarnacao

Poseidon · Blue
Loss 970 -14
EAPM
44.7
Favorite unit
Hoplite
79 fielded
Total score
32,452
Military score
12,840
Economic score
18,280
Kills score
1,332
Units killed
57
Units lost
135
Buildings razed
21
Largest army
161
First expansion
12:30
Age path
HermesClassical · Est. start 2:51
AphroditeHeroic · Est. start 9:41
HephaestusMythic · Est. start 15:56
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling15 wall build events
Large army production161 military units
Most Deaths Most Improvements Most Resources

Lil Wayne

Isis · Red
Win 1044 +14
EAPM
44.0
Favorite unit
Spearman
13 fielded
Total score
40,815
Military score
15,865
Economic score
21,664
Kills score
3,286
Units killed
135
Units lost
71
Buildings razed
9
Largest army
50
First expansion
8:10
Age path
BastClassical · Research start 3:29
NephthysHeroic · Research start 13:56
ThothMythic · Research start 18:31
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling13 wall build events
Highest Score Largest Army Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

josueencarnacaoLil Wayne
Score
Total score Lil Wayne
32,45244%40,81556%
Military score Lil Wayne
12,84045%15,86555%
Economic score Lil Wayne
18,28046%21,66454%
Kills score Lil Wayne
1,33229%3,28671%
Combat and army
josueencarnacaoLil Wayne
57 Units killed 135
135 Units lost 71
21 Buildings razed 9
161 Largest army 50

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

josueencarnacao

Army · 161

Units

Hoplite79
Toxotes56
Hippeus17
Atalanta2
Petrobolos2
Theseus2
Centaur1
Hippolyta1
Nemean Lion1

Technologies12 researched · 4 pre-queued

Hand Axe6:31
Medium CavalryPre-queued · 9:24
Husbandry12:34
Medium Archers15:58
Medium InfantryPre-queued · 15:59
Pickaxe16:19
Bow SawPre-queued · 16:20
Copper Armor16:21
Copper Shields16:22
Plow16:59
Shaft MinePre-queued · 18:28
Copper Weapons19:52
Ballistics19:53
Bronze Shields22:12
Bronze Weapons22:13
Bronze Armor22:13
Buildings 12 types
House21
Wall15
Farm7
Military Academy7
Storehouse7
Archery Range6
Granary6
Stable3
Town Center2
Armory1
Fortress1
Temple1
God powers 4 invoked
Cease Fire1
Curse1
Lure1
Plenty Vault1

Lil Wayne

Army · 50

Units

Spearman13
Slinger12
Camel Rider9
Chariot Archer8
Sphinx3
Catapult2
Phoenix2
Scorpion Man1

Technologies10 researched · 3 pre-queued

PickaxePre-queued · 3:43
Hand AxePre-queued · 3:46
Husbandry6:49
Medium Spearmen8:43
Copper Shields14:02
Copper Armor14:03
Copper Weapons14:03
Ballistics14:04
Crenellations15:07
Shaft Mine16:59
Bronze Weapons17:47
Bronze Armor17:48
Bronze ShieldsPre-queued · 17:48
Buildings 17 types
House24
Obelisk19
Wall13
Farm11
Mining Camp6
Granary5
Migdol Stronghold4
Barracks2
Sentry Tower2
Armory1
Lumber Camp1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
Town Center1
God powers 4 invoked
Ancestors1
Eclipse1
Meteor1
Prosperity1