Advanced match analysis
[Chupisco] - Rato vs Care
- Queue
- Ranked 1v1 Supremacy
- Map
- Elysium
- Map Seed
- 28896
- Duration
- 19:01
- Patch
- 19.17020
- Played
- · 3 hours ago
Defeated
[Chupisco] - Rato
Odin · Elo 978 -11
19:01
Match length
Winner
Care
Poseidon · Elo 1132 +33
29.2% win probability
Pre-match · Care favored
win probability 70.8%
Key momentsIn match order
[Chupisco] - Rato
Odin · Blue- EAPM
- 24.8
- Favorite unit
- Hersir 18 fielded
- Total score
- 17,503
- Military score
- 5,695
- Economic score
- 10,189
- Kills score
- 1,619
- Units killed
- 68
- Units lost
- 113
- Buildings razed
- 1
- Largest army
- 106
- First expansion
- 8:39
Age path
HeimdallClassical · Est. start 3:36
SkadiHeroic · Est. start 8:26
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Large army production106 military units
Most Deaths
Care
Poseidon · Red- EAPM
- 67.2
- Favorite unit
- Hippeus 56 fielded
- Total score
- 33,443
- Military score
- 14,477
- Economic score
- 15,494
- Kills score
- 3,472
- Units killed
- 117
- Units lost
- 68
- Buildings razed
- 16
- Largest army
- 120
- First expansion
- 4:42
Age path
HermesClassical · Research start 3:03
DionysusHeroic · Est. start 12:29
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom2 expansion build events
Market economy2,200 total resource volume
Large army production120 military units
Highest Score
Largest Army
Most Kills
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
[Chupisco] - RatoCare
Score
Combat and army
[Chupisco] - RatoCare
68
Units killed
117
113
Units lost
68
1
Buildings razed
16
106
Largest army
120
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,200 total volume›
[Chupisco] - Rato
Bought
No buys
Sold
No sells
Total player market volume0
Care
Bought
No buys
Sold
Total player market volume2,200
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.